1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00
Files
godot/modules/enet/networked_multiplayer_enet.cpp
Fabio Alessandrelli 25f33999af [Net] Silence ENetMultiplayerPeer close_connection.
Used to print an error when it was not active, now it just returns
immediately as per the documentation.
2021-09-02 15:26:23 +02:00

34 KiB