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godot/modules/mono/utils/path_utils.cpp
Rémi Verschelde 25b2f1780a Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00

258 lines
7.5 KiB
C++

/**************************************************************************/
/* path_utils.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "path_utils.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/os/os.h"
#include <stdlib.h>
#ifdef WINDOWS_ENABLED
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#define ENV_PATH_SEP ";"
#else
#include <limits.h>
#include <unistd.h>
#define ENV_PATH_SEP ":"
#endif
namespace path {
String find_executable(const String &p_name) {
#ifdef WINDOWS_ENABLED
Vector<String> exts = OS::get_singleton()->get_environment("PATHEXT").split(ENV_PATH_SEP, false);
#endif
Vector<String> env_path = OS::get_singleton()->get_environment("PATH").split(ENV_PATH_SEP, false);
if (env_path.is_empty()) {
return String();
}
for (int i = 0; i < env_path.size(); i++) {
String p = path::join(env_path[i], p_name);
#ifdef WINDOWS_ENABLED
for (int j = 0; j < exts.size(); j++) {
String p2 = p + exts[j].to_lower(); // lowercase to reduce risk of case mismatch warning
if (FileAccess::exists(p2)) {
return p2;
}
}
#else
if (FileAccess::exists(p)) {
return p;
}
#endif
}
return String();
}
String cwd() {
#ifdef WINDOWS_ENABLED
const DWORD expected_size = ::GetCurrentDirectoryW(0, nullptr);
Char16String buffer;
buffer.resize((int)expected_size);
if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0) {
return ".";
}
String result;
result.parse_utf16(buffer.ptr());
if (result.is_empty()) {
return ".";
}
return result.simplify_path();
#else
char buffer[PATH_MAX];
if (::getcwd(buffer, sizeof(buffer)) == nullptr) {
return ".";
}
String result;
if (result.parse_utf8(buffer) != OK) {
return ".";
}
return result.simplify_path();
#endif
}
String abspath(const String &p_path) {
if (p_path.is_absolute_path()) {
return p_path.simplify_path();
} else {
return path::join(path::cwd(), p_path).simplify_path();
}
}
String realpath(const String &p_path) {
#ifdef WINDOWS_ENABLED
// Open file without read/write access
HANDLE hFile = ::CreateFileW((LPCWSTR)(p_path.utf16().get_data()), 0,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
if (hFile == INVALID_HANDLE_VALUE) {
return p_path;
}
const DWORD expected_size = ::GetFinalPathNameByHandleW(hFile, nullptr, 0, FILE_NAME_NORMALIZED);
if (expected_size == 0) {
::CloseHandle(hFile);
return p_path;
}
Char16String buffer;
buffer.resize((int)expected_size);
::GetFinalPathNameByHandleW(hFile, (wchar_t *)buffer.ptrw(), expected_size, FILE_NAME_NORMALIZED);
::CloseHandle(hFile);
String result;
result.parse_utf16(buffer.ptr());
if (result.is_empty()) {
return p_path;
}
return result.simplify_path();
#elif UNIX_ENABLED
char *resolved_path = ::realpath(p_path.utf8().get_data(), nullptr);
if (!resolved_path) {
return p_path;
}
String result;
Error parse_ok = result.parse_utf8(resolved_path);
::free(resolved_path);
if (parse_ok != OK) {
return p_path;
}
return result.simplify_path();
#endif
}
String join(const String &p_a, const String &p_b) {
if (p_a.is_empty()) {
return p_b;
}
const char32_t a_last = p_a[p_a.length() - 1];
if ((a_last == '/' || a_last == '\\') ||
(p_b.size() > 0 && (p_b[0] == '/' || p_b[0] == '\\'))) {
return p_a + p_b;
}
return p_a + "/" + p_b;
}
String join(const String &p_a, const String &p_b, const String &p_c) {
return path::join(path::join(p_a, p_b), p_c);
}
String join(const String &p_a, const String &p_b, const String &p_c, const String &p_d) {
return path::join(path::join(path::join(p_a, p_b), p_c), p_d);
}
String relative_to_impl(const String &p_path, const String &p_relative_to) {
// This function assumes arguments are normalized and absolute paths
if (p_path.begins_with(p_relative_to)) {
return p_path.substr(p_relative_to.length() + 1);
} else {
String base_dir = p_relative_to.get_base_dir();
if (base_dir.length() <= 2 && (base_dir.is_empty() || base_dir.ends_with(":"))) {
return p_path;
}
return String("..").path_join(relative_to_impl(p_path, base_dir));
}
}
#ifdef WINDOWS_ENABLED
String get_drive_letter(const String &p_norm_path) {
int idx = p_norm_path.find(":/");
if (idx != -1 && idx < p_norm_path.find("/")) {
return p_norm_path.substr(0, idx + 1);
}
return String();
}
#endif
String relative_to(const String &p_path, const String &p_relative_to) {
String relative_to_abs_norm = abspath(p_relative_to);
String path_abs_norm = abspath(p_path);
#ifdef WINDOWS_ENABLED
if (get_drive_letter(relative_to_abs_norm) != get_drive_letter(path_abs_norm)) {
return path_abs_norm;
}
#endif
return relative_to_impl(path_abs_norm, relative_to_abs_norm);
}
String get_csharp_project_name() {
String name = ProjectSettings::get_singleton()->get_setting_with_override("dotnet/project/assembly_name");
if (name.is_empty()) {
name = ProjectSettings::get_singleton()->get_setting_with_override("application/config/name");
Vector<String> invalid_chars = Vector<String>({ //
// Windows reserved filename chars.
":", "*", "?", "\"", "<", ">", "|",
// Directory separators.
"/", "\\",
// Other chars that have been found to break assembly loading.
";", "'", "=", "," });
name = name.strip_edges();
for (int i = 0; i < invalid_chars.size(); i++) {
name = name.replace(invalid_chars[i], "-");
}
}
if (name.is_empty()) {
name = "UnnamedProject";
}
return name;
}
} // namespace path