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This patch introduces a new protocol proxy, which multiplxes Wayland clients into a single connection, allowing us to redirect calls (e.g. create toplevel -> create subsurface). Mixed with some state tracking and emulation, we can embed a full-featured client into the editor.
631 lines
20 KiB
C++
631 lines
20 KiB
C++
/**************************************************************************/
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/* wayland_embedder.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#pragma once
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#ifdef WAYLAND_ENABLED
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#ifdef TOOLS_ENABLED
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#include "core/templates/a_hash_map.h"
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#include "core/templates/pooled_list.h"
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#ifdef SOWRAP_ENABLED
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#include "wayland/dynwrappers/wayland-client-core-so_wrap.h"
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#else
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#include <wayland-client-core.h>
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#endif
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#include "protocol/wayland.gen.h"
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#include "protocol/linux_dmabuf_v1.gen.h"
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#include "protocol/xdg_shell.gen.h"
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#include "protocol/commit_timing_v1.gen.h"
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#include "protocol/cursor_shape.gen.h"
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#include "protocol/fifo_v1.gen.h"
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#include "protocol/fractional_scale.gen.h"
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#include "protocol/godot_embedding_compositor.gen.h"
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#include "protocol/idle_inhibit.gen.h"
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#include "protocol/linux_drm_syncobj_v1.gen.h"
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#include "protocol/linux_explicit_synchronization_unstable_v1.gen.h"
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#include "protocol/pointer_constraints.gen.h"
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#include "protocol/pointer_gestures.gen.h"
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#include "protocol/primary_selection.gen.h"
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#include "protocol/relative_pointer.gen.h"
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#include "protocol/tablet.gen.h"
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#include "protocol/tearing_control_v1.gen.h"
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#include "protocol/text_input.gen.h"
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#include "protocol/viewporter.gen.h"
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#include "protocol/wayland-drm.gen.h"
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#include "protocol/xdg_activation.gen.h"
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#include "protocol/xdg_decoration.gen.h"
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#include "protocol/xdg_foreign_v1.gen.h"
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#include "protocol/xdg_foreign_v2.gen.h"
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#include "protocol/xdg_shell.gen.h"
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#include "protocol/xdg_system_bell.gen.h"
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#include "protocol/xdg_toplevel_icon.gen.h"
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#include <errno.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <poll.h>
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#include "core/io/dir_access.h"
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#include "core/os/thread.h"
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// TODO: Consider resizing the ancillary buffer dynamically.
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#define EMBED_ANCILLARY_BUF_SIZE 4096
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class WaylandEmbedder {
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enum class ProxyDirection {
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CLIENT,
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COMPOSITOR,
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};
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enum class MessageStatus {
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HANDLED,
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UNHANDLED,
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INVALID,
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ERROR,
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};
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struct msg_info {
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uint32_t raw_id = 0;
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uint16_t size = 0;
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uint16_t opcode = 0;
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pid_t pid = 0;
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ProxyDirection direction = ProxyDirection::CLIENT;
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constexpr size_t words() const { return (size / sizeof(uint32_t)); }
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};
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struct WaylandObjectData {
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virtual ~WaylandObjectData() = default;
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};
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struct WaylandObject {
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const struct wl_interface *interface = nullptr;
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int version = 0;
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// Inert, awaiting confirmation from server.
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bool destroyed = false;
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// Other objects might depend on it and must not be destroyed.
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bool shared = false;
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WaylandObjectData *data = nullptr;
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};
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struct WaylandDrmGlobalData : WaylandObjectData {
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String device;
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LocalVector<uint32_t> formats;
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bool authenticated;
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uint32_t capabilities;
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};
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struct WaylandShmGlobalData : WaylandObjectData {
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LocalVector<uint32_t> formats;
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};
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struct Client {
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struct GlobalIdInfo {
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uint32_t id = INVALID_ID;
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List<uint32_t>::Element *history_elem = nullptr;
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GlobalIdInfo() = default;
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GlobalIdInfo(uint32_t p_id, List<uint32_t>::Element *p_history_elem) :
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id(p_id), history_elem(p_history_elem) {}
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};
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WaylandEmbedder *embedder = nullptr;
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int socket = -1;
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// NOTE: PIDs are not unique per client!
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pid_t pid = 0;
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// FIXME: Names suck.
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AHashMap<uint32_t, HashSet<uint32_t>> registry_globals_instances;
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HashSet<uint32_t> wl_registry_instances;
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List<uint32_t> global_id_history;
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AHashMap<uint32_t, GlobalIdInfo> global_ids;
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AHashMap<uint32_t, uint32_t> local_ids;
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// Objects with no equivalent on the real compositor.
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AHashMap<uint32_t, WaylandObject> fake_objects;
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// Objects which mirror events of a global object.
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AHashMap<uint32_t, WaylandObject> global_instances;
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uint32_t embedded_client_id = INVALID_ID;
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uint32_t embedded_window_id = INVALID_ID;
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List<int> fds;
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// Clients obviously expect properly packed server IDs, so we need to allocate
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// them somehow. This approach mimics the one used in PooledList.
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uint32_t allocated_server_ids = INVALID_ID;
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LocalVector<uint32_t> free_server_ids;
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uint32_t get_global_id(uint32_t p_local_id) const { return global_ids.has(p_local_id) ? global_ids[p_local_id].id : INVALID_ID; }
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uint32_t get_local_id(uint32_t p_global_id) const { return local_ids.has(p_global_id) ? local_ids[p_global_id] : INVALID_ID; }
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uint32_t allocate_server_id();
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WaylandObject *get_object(uint32_t p_local_id);
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Error delete_object(uint32_t p_local_id);
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Error bind_global_id(uint32_t p_global_id, uint32_t p_local_id);
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uint32_t new_object(uint32_t p_local_id, const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
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uint32_t new_server_object(uint32_t p_global_id, const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
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WaylandObject *new_fake_object(uint32_t p_local_id, const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
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WaylandObject *new_global_instance(uint32_t p_local_id, uint32_t p_global_id, const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
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Error send_wl_drm_state(uint32_t p_id, WaylandDrmGlobalData *p_state);
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};
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// Local IDs are a mess to handle as they strictly depend on their client of
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// origin. This wrapper helps with that.
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class LocalObjectHandle {
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Client *client = nullptr;
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uint32_t local_id = INVALID_ID;
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public:
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constexpr LocalObjectHandle() = default;
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constexpr LocalObjectHandle(Client *p_client, uint32_t p_id) :
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client(p_client), local_id(p_id) {}
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void invalidate() {
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client = nullptr;
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local_id = INVALID_ID;
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}
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constexpr bool is_valid() const { return client != nullptr && local_id != INVALID_ID; }
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WaylandObject *get() { return is_valid() ? client->get_object(local_id) : nullptr; }
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constexpr Client *get_client() const { return client; }
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constexpr uint32_t get_local_id() const { return local_id; }
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uint32_t get_global_id() const { return (is_valid() && client->global_ids.has(local_id)) ? client->global_ids[local_id].id : INVALID_ID; }
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};
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struct WaylandSeatInstanceData : WaylandObjectData {
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uint32_t wl_keyboard_id = INVALID_ID;
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uint32_t wl_pointer_id = INVALID_ID;
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};
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struct WaylandSeatGlobalData : WaylandObjectData {
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uint32_t capabilities = 0;
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uint32_t pointed_surface_id = INVALID_ID;
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uint32_t focused_surface_id = INVALID_ID;
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};
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struct WaylandKeyboardData : WaylandObjectData {
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uint32_t wl_seat_id = INVALID_ID;
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};
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struct WaylandPointerData : WaylandObjectData {
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uint32_t wl_seat_id = INVALID_ID;
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};
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struct WaylandSurfaceData : WaylandObjectData {
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Client *client = nullptr;
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LocalObjectHandle role_object_handle;
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};
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struct XdgSurfaceData : WaylandObjectData {
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uint32_t wl_surface_id = INVALID_ID;
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};
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struct WaylandSubsurfaceData : WaylandObjectData {
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Point2i position;
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};
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struct XdgToplevelData : WaylandObjectData {
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LocalObjectHandle xdg_surface_handle;
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LocalObjectHandle parent_handle;
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uint32_t wl_subsurface_id = INVALID_ID;
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Size2i size;
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bool configured = false;
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constexpr bool is_embedded() const { return wl_subsurface_id != INVALID_ID; }
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};
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struct XdgPopupData : WaylandObjectData {
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LocalObjectHandle parent_handle;
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};
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struct XdgPositionerData : WaylandObjectData {
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Rect2i anchor_rect;
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};
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struct EmbeddedClientData : WaylandObjectData {
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Client *client = nullptr;
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bool disconnected = false;
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};
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struct RegistryGlobalInfo {
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const struct wl_interface *interface = nullptr;
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uint32_t version = 0;
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uint32_t compositor_name = 0;
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// The specs requires for us to ignore requests for destroyed global
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// objects until all instances are gone, to avoid races.
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bool destroyed = false;
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int instance_counter = 0;
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// Key is version.
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HashMap<uint32_t, uint32_t> reusable_objects;
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WaylandObjectData *data = nullptr;
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};
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// These are the interfaces that the embedder understands and exposes. We do
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// not implement handlers for all of them (that's the point), but we need to
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// list them anyways to query their signatures at runtime, which include file
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// descriptors count. Additionally, even if we could go without specifying
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// them, having a "known good" list avoids unpleasant incompatibilities with
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// future compositors.
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const static constexpr struct wl_interface *interfaces[] = {
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// wayland
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&wl_buffer_interface,
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&wl_callback_interface,
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&wl_compositor_interface,
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&wl_data_device_interface,
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&wl_data_device_manager_interface,
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&wl_data_offer_interface,
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&wl_data_source_interface,
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&wl_display_interface,
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&wl_keyboard_interface,
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&wl_output_interface,
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&wl_pointer_interface,
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&wl_region_interface,
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&wl_registry_interface,
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&wl_seat_interface,
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//&wl_shell_interface, // Deprecated.
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//&wl_shell_surface_interface, // Deprecated.
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&wl_shm_interface,
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&wl_shm_pool_interface,
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&wl_subcompositor_interface,
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&wl_subsurface_interface,
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&wl_surface_interface,
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//&wl_touch_interface, // Unused (at the moment).
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// xdg-shell
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&xdg_wm_base_interface,
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&xdg_positioner_interface,
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&xdg_surface_interface,
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&xdg_toplevel_interface,
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&xdg_popup_interface,
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// linux-dmabuf-v1
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&zwp_linux_dmabuf_v1_interface,
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&zwp_linux_buffer_params_v1_interface,
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&zwp_linux_dmabuf_feedback_v1_interface,
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// linux-explicit-synchronization-unstable-v1
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&zwp_linux_explicit_synchronization_v1_interface,
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&zwp_linux_surface_synchronization_v1_interface,
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&zwp_linux_buffer_release_v1_interface,
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// fractional-scale
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&wp_fractional_scale_manager_v1_interface,
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&wp_fractional_scale_v1_interface,
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// idle-inhibit
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&zwp_idle_inhibit_manager_v1_interface,
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&zwp_idle_inhibitor_v1_interface,
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// pointer-constraints
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&zwp_pointer_constraints_v1_interface,
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&zwp_locked_pointer_v1_interface,
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&zwp_confined_pointer_v1_interface,
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// pointer-gestures
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&zwp_pointer_gestures_v1_interface,
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&zwp_pointer_gesture_swipe_v1_interface,
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&zwp_pointer_gesture_pinch_v1_interface,
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&zwp_pointer_gesture_hold_v1_interface,
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// primary-selection
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&zwp_primary_selection_device_manager_v1_interface,
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&zwp_primary_selection_device_v1_interface,
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&zwp_primary_selection_offer_v1_interface,
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&zwp_primary_selection_source_v1_interface,
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// relative-pointer
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&zwp_relative_pointer_manager_v1_interface,
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&zwp_relative_pointer_v1_interface,
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// tablet
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// TODO: Needs some extra work
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//&zwp_tablet_manager_v2_interface,
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//&zwp_tablet_seat_v2_interface,
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//&zwp_tablet_tool_v2_interface,
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//&zwp_tablet_v2_interface,
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//&zwp_tablet_pad_ring_v2_interface,
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//&zwp_tablet_pad_strip_v2_interface,
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//&zwp_tablet_pad_group_v2_interface,
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//&zwp_tablet_pad_v2_interface,
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// text-input
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&zwp_text_input_v3_interface,
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&zwp_text_input_manager_v3_interface,
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// viewporter
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&wp_viewporter_interface,
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&wp_viewport_interface,
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// xdg-activation
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&xdg_activation_v1_interface,
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&xdg_activation_token_v1_interface,
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// xdg-decoration
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&zxdg_decoration_manager_v1_interface,
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&zxdg_toplevel_decoration_v1_interface,
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// xdg-foreign
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&zxdg_exporter_v1_interface,
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&zxdg_importer_v1_interface,
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// xdg-foreign-v1
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&zxdg_exporter_v1_interface,
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&zxdg_importer_v1_interface,
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// xdg-foreign-v2
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&zxdg_exporter_v2_interface,
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&zxdg_importer_v2_interface,
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// xdg-shell
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&xdg_wm_base_interface,
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&xdg_positioner_interface,
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&xdg_surface_interface,
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&xdg_toplevel_interface,
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&xdg_popup_interface,
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// xdg-system-bell
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&xdg_system_bell_v1_interface,
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// xdg-toplevel-icon-v1
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&xdg_toplevel_icon_manager_v1_interface,
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&xdg_toplevel_icon_v1_interface,
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// wp-cursor-shape-v1
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&wp_cursor_shape_manager_v1_interface,
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// wayland-drm
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&wl_drm_interface,
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// linux-drm-syncobj-v1
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&wp_linux_drm_syncobj_manager_v1_interface,
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&wp_linux_drm_syncobj_surface_v1_interface,
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&wp_linux_drm_syncobj_timeline_v1_interface,
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// fifo-v1
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&wp_fifo_manager_v1_interface,
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&wp_fifo_v1_interface,
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// commit-timing-v1
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&wp_commit_timing_manager_v1_interface,
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&wp_commit_timer_v1_interface,
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// tearing-control-v1
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&wp_tearing_control_manager_v1_interface,
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&wp_tearing_control_v1_interface,
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// Our custom things.
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&godot_embedding_compositor_interface,
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&godot_embedded_client_interface,
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};
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// These interfaces will not be reported to embedded clients. This includes
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// stuff that interacts with toplevels or other emulated objects that would
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// have been filtered out manually anyways.
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HashSet<const struct wl_interface *> embedded_interface_deny_list = HashSet({
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&zxdg_decoration_manager_v1_interface,
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&zxdg_decoration_manager_v1_interface,
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&zxdg_exporter_v1_interface,
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&zxdg_exporter_v2_interface,
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&xdg_toplevel_icon_manager_v1_interface,
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&godot_embedding_compositor_interface,
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});
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static constexpr uint32_t INVALID_ID = 0;
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static constexpr uint32_t DISPLAY_ID = 1;
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static constexpr uint32_t REGISTRY_ID = 2;
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int proxy_socket = -1;
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int compositor_socket = -1;
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// NOTE: First element must be the listening socket! This allows us to process
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// it last, cleaning up closed sockets before it reuses their handles.
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LocalVector<struct pollfd> pollfds;
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// Key is socket.
|
|
AHashMap<int, Client> clients;
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Client *main_client = nullptr;
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|
|
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PooledList<WaylandObject> objects;
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// Proxies allocated by the compositor. Their ID starts from 0xff000000.
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LocalVector<WaylandObject> server_objects;
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uint32_t wl_compositor_id = 0;
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uint32_t wl_subcompositor_id = 0;
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|
uint32_t main_toplevel_id = 0;
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|
uint32_t xdg_wm_base_id = 0;
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|
|
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// Global id to name
|
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HashMap<uint32_t, uint32_t> registry_globals_names;
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|
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HashMap<uint32_t, RegistryGlobalInfo> registry_globals;
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uint32_t registry_globals_counter = 0;
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uint32_t godot_embedding_compositor_name = 0;
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LocalVector<uint32_t> wl_seat_names;
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Thread proxy_thread;
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List<int> client_fds;
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List<int> compositor_fds;
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|
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uint32_t serial_counter = 0;
|
|
uint32_t configure_serial_counter = 0;
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|
|
|
uint32_t sync_callback_id = 0;
|
|
|
|
Ref<DirAccess> runtime_dir;
|
|
int lock_fd = -1;
|
|
String socket_path;
|
|
String socket_lock_path;
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|
|
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LocalVector<uint32_t> msg_buf;
|
|
LocalVector<uint8_t> ancillary_buf;
|
|
|
|
SafeFlag thread_done;
|
|
|
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static size_t wl_array_word_offset(uint32_t p_size);
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const static struct wl_interface *wl_interface_from_string(const char *name, size_t size);
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static int wl_interface_get_destructor_opcode(const struct wl_interface *p_iface, uint32_t p_version);
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|
|
static Error send_raw_message(int p_socket, std::initializer_list<struct iovec> p_vecs, const LocalVector<int> &p_fds = LocalVector<int>());
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|
|
|
static Error send_wayland_message(int p_socket, uint32_t p_id, uint32_t p_opcode, const uint32_t *p_args, const size_t p_args_words);
|
|
static Error send_wayland_message(ProxyDirection p_direction, int p_socket, uint32_t p_id, const struct wl_interface &p_interface, uint32_t p_opcode, const LocalVector<union wl_argument> &p_args);
|
|
|
|
// Utility aliases.
|
|
|
|
static Error send_wayland_message(int p_socket, uint32_t p_id, uint32_t p_opcode, std::initializer_list<uint32_t> p_args) {
|
|
return send_wayland_message(p_socket, p_id, p_opcode, p_args.begin(), p_args.size());
|
|
}
|
|
|
|
static Error send_wayland_method(int p_socket, uint32_t p_id, const struct wl_interface &p_interface, uint32_t p_opcode, const LocalVector<union wl_argument> &p_args) {
|
|
return send_wayland_message(ProxyDirection::COMPOSITOR, p_socket, p_id, p_interface, p_opcode, p_args);
|
|
}
|
|
|
|
static Error send_wayland_event(int p_socket, uint32_t p_id, const struct wl_interface &p_interface, uint32_t p_opcode, const LocalVector<union wl_argument> &p_args) {
|
|
return send_wayland_message(ProxyDirection::CLIENT, p_socket, p_id, p_interface, p_opcode, p_args);
|
|
}
|
|
|
|
// Closes the socket.
|
|
static void socket_error(int p_socket, uint32_t p_object_id, uint32_t p_code, const String &p_message);
|
|
|
|
// NOTE: Yes, in our case object arguments are actually uints for now.
|
|
// Best way I found to reuse the Wayland stuff. Might need to make our
|
|
// own eventually.
|
|
static constexpr union wl_argument wl_arg_int(int32_t p_value) {
|
|
union wl_argument arg = {};
|
|
arg.i = p_value;
|
|
return arg;
|
|
}
|
|
static constexpr union wl_argument wl_arg_uint(uint32_t p_value) {
|
|
union wl_argument arg = {};
|
|
arg.u = p_value;
|
|
return arg;
|
|
}
|
|
static constexpr union wl_argument wl_arg_fixed(wl_fixed_t p_value) {
|
|
union wl_argument arg = {};
|
|
arg.f = p_value;
|
|
return arg;
|
|
}
|
|
static constexpr union wl_argument wl_arg_string(const char *p_value) {
|
|
union wl_argument arg = {};
|
|
arg.s = p_value;
|
|
return arg;
|
|
}
|
|
static constexpr union wl_argument wl_arg_object(uint32_t p_value) {
|
|
union wl_argument arg = {};
|
|
arg.u = p_value;
|
|
return arg;
|
|
}
|
|
static constexpr union wl_argument wl_arg_new_id(uint32_t p_value) {
|
|
union wl_argument arg = {};
|
|
arg.n = p_value;
|
|
return arg;
|
|
}
|
|
|
|
uint32_t new_object(const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
|
|
WaylandObject *new_server_object(uint32_t p_global_id, const struct wl_interface *p_interface, int p_version = 1, WaylandObjectData *p_data = nullptr);
|
|
|
|
void poll_sockets();
|
|
|
|
int allocate_global_id();
|
|
|
|
bool global_surface_is_window(uint32_t p_global_surface_id);
|
|
|
|
WaylandObject *get_object(uint32_t id);
|
|
Error delete_object(uint32_t id);
|
|
|
|
void cleanup_socket(int p_socket);
|
|
|
|
void sync();
|
|
|
|
uint32_t wl_registry_bind(uint32_t p_registry_id, uint32_t p_name, int p_version);
|
|
|
|
void seat_name_enter_surface(uint32_t p_seat_name, uint32_t p_global_surface_id);
|
|
void seat_name_leave_surface(uint32_t p_seat_name, uint32_t p_global_surface_id);
|
|
|
|
MessageStatus handle_request(LocalObjectHandle p_object, uint32_t p_opcode, const uint32_t *msg_data, size_t msg_len);
|
|
MessageStatus handle_event(uint32_t p_global_id, LocalObjectHandle p_local_handle, uint32_t p_opcode, const uint32_t *msg_data, size_t msg_len);
|
|
|
|
void shutdown();
|
|
|
|
bool handle_generic_msg(Client *client, const WaylandObject *p_object, const struct wl_message *message, const struct msg_info *info, uint32_t *buf, uint32_t instance_id = INVALID_ID);
|
|
Error handle_msg_info(Client *client, const struct msg_info *info, uint32_t *buf, int *fds_requested);
|
|
Error handle_sock(int p_fd);
|
|
void handle_fd(int p_fd, int p_revents);
|
|
|
|
static void _thread_loop(void *p_data);
|
|
|
|
public:
|
|
// Returns path to socket.
|
|
Error init();
|
|
|
|
String get_socket_path() const { return socket_path; }
|
|
|
|
~WaylandEmbedder();
|
|
};
|
|
|
|
#endif // TOOLS_ENABLED
|
|
|
|
#endif // WAYLAND_ENABLED
|