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Files
godot/editor/editor_node.cpp
Fabio Alessandrelli c971316d88 [Editor] Replication plugin to configure MultiplayerSynchronizers.
Allows configuring the MultiplayerSynchornizer in a way similar to
AnimationPlayer.
Properties are added manually, edither as plain properties, or via the
NodePath format for child nodes' properties "path/to/node:property"
relative to the MultiplayerSynchronizer root path.

Nice things to add would be:
- Moving properties up/down in the list.
- Some form of keying, autmatic filling of the replication properity
  line edit.
2022-02-04 14:56:30 +01:00

263 KiB