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1a15a3adf6393f70dba41cc6dd4375656b8f0504
godot
/
modules
/
gridmap
/
grid_map_editor_plugin.cpp
Hugo Locurcio
8fb7e622a6
Rename built-in
SGN()
macro to
SIGN()
...
This matches the name of the GDScript function (except it's uppercase here).
2021-11-16 20:40:49 +01:00
52 KiB
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