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19bb18716ef08b811fec330cba4d35fbdb027bcc
godot
/
scene
/
resources
/
visual_shader_sdf_nodes.cpp
DennisManaa
f248420a2b
made visual shader ports expandable by default if there is only one output port and it's of any vector type
...
Co-authored-by: QbieShay <
cislaghi.ilaria@gmail.com
>
2023-09-22 15:28:59 +02:00
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