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Files
godot/core/io/multiplayer_api.cpp
Fabio Alessandrelli 198af06ff6 MultiplayerAPI cleanup cache when peer disconnects
We used to only cleanup path_get_cache and not path_send_cache causing
issues when a peer disconnects and then reconnects with the same ID.
2019-10-25 18:03:58 +02:00

35 KiB