1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00
Files
godot/drivers/unix/memory_pool_static_malloc.cpp
Pedro J. Estébanez 14e30c3faa Remove mutex-locking from non-debug memory routines
since the malloc() suite is nowadays thread-safe by itself (from MSVC 2010 you don't even have a non-MT runtime and for POSIX-based OSs it's mandatory by the spec.

Bonus: Clear about-to-be-released blocks with a better magic number for better debugging of dangling pointers.
2017-06-08 20:37:43 +02:00

10 KiB