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godot/core/oa_hash_map.h
Florian Jung 0353182e7b Fix bug with OAHashMap corruption on insertion
When an item has been inserted into an already-occupied slot, and
the original inhabitant of that slot was moved on, it was wrongly
moved with the inserted-item's key/value instead of its own.

This closes #22928.
2018-10-11 12:53:32 +02:00

8.2 KiB