You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-07 12:30:27 +00:00
Primary and secondary handles are no longer differentiated by their ids, so a bool was added to tell them apart in all the handle-related methods. Includes a minor fix in CollisionPolygon3DEditor, unrelated to editor gizmos.
3.4 KiB
3.4 KiB