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Files
godot/modules/mono/editor/code_completion.cpp
George Marques 9654365547 Add a map of autoloads to ProjectSettings
So places that need to look into it can use the list instead of parsing
ProjectSettings details (like checking "*" in path for testing if it's
singleton).
2020-07-06 12:35:51 -03:00

9.0 KiB