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0e6cac8ab8cfa59274b51ab68d59fca8168b0c41
godot
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modules
/
gdscript
/
gdscript_tokenizer.cpp
jude-lafitteIII
d3cc9c0bf1
Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript
2019-04-25 13:44:27 +01:00
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