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Files
godot/editor/script_create_dialog.cpp
Andreas Haas 0de3cde6fc ScriptCreateDialog: Fix loading scripts with named classes.
We only need to validate the class name when creating a new script, existing scripts already have one.

Fixes #14643
Supersedes/Closes #14684
2017-12-15 19:40:36 +01:00

22 KiB