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08e8ff371dccf1e678dd26310d5e2eb62c8c7e27
godot
/
platform
/
linuxbsd
/
os_linuxbsd.cpp
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2c5e2196bd
Replace get_rendering_device() call to prevent crashes on OpenGL.
...
And make OpenGL video adapter info align with Vulkan.
2023-06-06 23:29:36 +02:00
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