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0866e6af2d16c48c8e3dcfd6c0b78974f2c11043
godot
/
modules
/
multiplayer
/
scene_replication_interface.cpp
Fabio Alessandrelli
522bddf63d
[MP] Add a "synchronized" signal to MultiplayerSynchronized.
...
Emitted upon receiving a valid sync packet after setting the variables state.
2023-02-20 14:46:39 +01:00
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