1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-03 19:11:41 +00:00
Files
godot/editor
Micky 06a8113576 Rename Polygon2D.invert_enable to end with "d"
Polygon2D.`invert_enable` -> `invert_enabled`

Also affects the setters and getters, which are now named in full instead of cutting "enabled" off.
Updates old leftover documentation slightly, as well.
2022-08-24 13:09:44 +02:00
..
2022-05-20 22:40:38 +02:00
2022-08-22 18:05:10 +02:00
2022-07-23 07:31:17 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-05-20 22:40:38 +02:00
2022-05-20 22:40:38 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-07-29 16:26:13 +02:00
2022-05-20 22:40:38 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-05-20 22:40:38 +02:00
2022-05-20 22:40:38 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-05-20 22:40:38 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00
2022-08-22 18:05:10 +02:00