1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-06 17:25:19 +00:00
Files
godot/scene/animation/animation_tree_player.h
Josh Grams ee59b2053f AnimationTreePlayer: fix discrete value tracks.
Discrete value tracks don't update every frame (only when a new key is
reached).  So we can't use the actual property value as an accumulator:
it will end up being zero most of the time.
2016-04-12 11:54:17 -04:00

12 KiB