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godot/modules/raycast/raycast_occlusion_cull.cpp
Jamie Pate dcd9b6e48a Calculate the viewport location correctly in OpenXR
Fixes #104193

In OpenXR the viewport location is not centered on the transform origin

(cherry picked from commit 8e3e2a8f44)
2025-03-20 16:38:41 +01:00

23 KiB