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0028fd625e2c5b202e204bc12828cbca043213d3
godot
/
core
/
string
/
ustring.cpp
Lukas Tenbrink
626ff950fb
Deduplicate
string::parse_utf32(char32_t)
in favor of just using the
Span
based function.
2025-03-13 15:11:55 +01:00
137 KiB
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