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Files
godot/core/math/vector2.h
Lukas Tenbrink 75bc471965 Add is_zero_constructible to denote if a type can be semi-trivially constructed with all 0 bytes.
Optimize `CowData` and `LocalVector` resize for zero constructible types.
Mark several compatible types as `is_zero_constructible`.
2025-03-12 09:49:24 +01:00

12 KiB