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godot/scene/resources/importer_mesh.cpp
Malcolm Nixon 51816380b5 Fix memory corruption and assert failures in convex decomposition
This PR fixes how triangular faces are decomposed into vertices and indices. The pre-increment resulted in the indices table skipping entry 0 and potentially overrunning the end of the vertices vector.

(cherry picked from commit bf7cdc5229)
2023-12-07 10:27:05 +01:00

48 KiB