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Files
godot/editor/gui/editor_file_dialog.cpp
风青山 5ff8f21ff3 Fix the issue of no scan after dir creation and/or deletion
When `EditorFileDialog` creates/deletes a directory during interactive
operation, it needs to notify `EditorFileSystem` to scan and detect
the filesystem change.
2025-12-04 21:39:53 +08:00

6.2 KiB