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This provides increased lightmap quality with less noise, smoother shadows and better small-scale shadow detail. The downside is that this significantly increases bake times and memory usage while baking lightmaps, so this option is disabled by default. Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com>
18 KiB
18 KiB