Mounir Tohami
e89c196a80
LineEdit add member keep_editing_on_text_submit.
...
Allow users to exit edit mode when Enter is pressed.
2025-01-02 23:41:27 +02:00
Silc Lizard (Tokage) Renew
d0c421976c
Fix looking at with 180 degree arc
...
Co-authored-by: Fruitsalad <949631+fruitsalad@users.noreply.github.com >
2025-01-02 15:47:01 +09:00
smix8
8dd0579bcd
Add NavigationLink debug direction indicator
...
Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
Markus Sauermann
54373160df
Fix Crash with GraphNode
...
When using `queue_free()` on GraphNodes, `p_from` can become `nullprt`.
This PR adds a check to prevent crashes in these situations.
2025-01-01 22:20:57 +01:00
Nazarii
482531c4b8
Use thread_local for bones_backup
2024-12-31 16:32:15 +02:00
Thaddeus Crews
df2b117ec2
Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
...
Fix collision shape debug color breaking GDExtension
2024-12-30 08:58:41 -06:00
Thaddeus Crews
953db6e785
Merge pull request #100752 from AThousandShips/unify_timer_scale_naming
...
[Core] Align naming and args of `(SceneTree)Timer` time scale methods
2024-12-30 08:58:36 -06:00
Thaddeus Crews
0e00f41650
Merge pull request #100735 from tvenclovas96/tween_ignore_time_scale
...
Add an option for tweens to ignore `Engine.time_scale`
2024-12-30 08:58:25 -06:00
Thaddeus Crews
01c6e18963
Merge pull request #100745 from mdelorme/mdelorme/issue_100727
...
Assign the project manager title to the node instead of DisplayServer
2024-12-30 08:58:23 -06:00
LuoZhihao
47db9c0405
ColorPicker: Fix cursor position in OKHSL wheel
2024-12-30 22:25:20 +08:00
Thaddeus Crews
a9b6b3d932
Merge pull request #100776 from AThousandShips/improve_null_checks
...
Improve use of `Ref.is_null/valid`
2024-12-29 09:35:04 -06:00
Patrick Exner
e689c122a6
Add visualization of 3D particle emission shapes
...
Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com >
2024-12-28 19:56:50 +01:00
Rémi Verschelde
ff83fdcdd7
Pre-commit: Fix applying ruff to SCsub files
...
Also ignore iOS template dummy.h file for header guards check.
Update ruff to 0.8.4 while at it.
2024-12-28 10:19:46 +01:00
Silc Lizard (Tokage) Renew
24f5361b8a
Make transform elements BitField in RetargetModifier
2024-12-28 07:19:48 +09:00
Lars Pettersson
3c1ac98f37
Allow overriding SpinBox value on focus_exited
2024-12-27 22:12:57 +01:00
AThousandShips
8d1a3e2a76
[Core] Align naming and args of (SceneTree)Timer time scale methods
...
Renamed `get_ignore_time_scale` to `is_ignoring_time_scale` following general naming standards.
2024-12-23 16:47:00 -05:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Travis Lange
f0c077deb8
fix collision shape debug color breaking gdextension
2024-12-23 15:02:54 -05:00
Maxime Delorme
e4e966b0f2
Fix #100727 by giving the project manager title to the node instead of DisplayServer
2024-12-23 19:44:18 +01:00
Hugo Locurcio
62c17911ea
Add more property hint ranges for project settings
...
- Tweak property hint ranges for some networking settings to ensure
the minimum values don't break the debugger entirely.
- Ensure shader time rollover is set to at least 1, as 0 causes a division by
zero to occur.
All relevant project settings are now covered by a range hint.
2024-12-23 18:22:32 +01:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
...
Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews
a7fb67b827
Merge pull request #100746 from syntaxerror247/size-regression
...
Android: Fix `Window` size changes ignored when node is not in tree
2024-12-23 11:15:09 -06:00
Thaddeus Crews
e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
...
Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
Thaddeus Crews
0c80b47ef0
Merge pull request #97687 from YYF233333/animation
...
Convert Vector to LocalVector in animation system
2024-12-23 11:14:56 -06:00
Yyf2333
2f9a6636bd
Convert Vector to LocalVector in animation system.
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:50:48 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
...
Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-12-24 00:40:09 +08:00
Anish Mishra
9f3067ef21
Fix Window size changes ignored on Android
2024-12-22 23:12:54 +05:30
tvenclovas96_bigblackc
dbc0cc1437
Add Tween::ignore_time_scale
2024-12-22 18:39:54 +02:00
Rémi Verschelde
9f42d1c3cb
Merge pull request #100678 from clayjohn/label3d-msdf
...
Fix shader compilation errors when using MSDF fonts with Label3D nodes
2024-12-22 00:10:16 +01:00
Rémi Verschelde
88e6997917
Merge pull request #97745 from scgm0/Fix-blurred-content-of-embedded-windows
...
Improve blurred content of embedded windows
2024-12-22 00:09:55 +01:00
smix8
23ea3ab8d1
Improve NavigationObstacle2D debug visuals
...
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
clayjohn
ed83e5ee4b
Fix shader compilation errors when using MSDF fonts with Label3D nodes
2024-12-20 17:30:55 -07:00
Rémi Verschelde
a7a2a12bfd
Merge pull request #100671 from bruvzg/get_menu
...
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:57:47 +01:00
Rémi Verschelde
fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
...
Remove unused headers in servers
2024-12-20 23:57:09 +01:00
Rémi Verschelde
024b6bc1ce
Merge pull request #100632 from Namey5/decal-duplication-crash
...
Fix crash when duplicating `Decal` or `Light3D` nodes
2024-12-20 23:57:05 +01:00
Rémi Verschelde
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
...
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
...
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Rémi Verschelde
7d5b23c5b0
Merge pull request #96626 from hakro/steady_as_she_goes
...
Allow Timer nodes to ignore engine time scale
2024-12-20 23:56:33 +01:00
Alex Threlfo
90a0c06631
Fix crash when duplicating Decal or Light3D nodes
...
Co-authored-by: Jayden Sipe <jayden.sipe@gmail.com >
2024-12-20 23:51:47 +01:00
Pāvels Nadtočajevs
9604e98a52
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:35:07 +02:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
scgm0
0bc2c269cb
Fix blurred content of embedded windows
2024-12-20 22:44:36 +08:00
Yufeng Ying
e88e30c273
Remove unused headers in servers.
...
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com >
2024-12-20 18:51:01 +08:00
Thaddeus Crews
a6e89ba2ba
Merge pull request #80121 from Sauermann/fix-embedded-window-stretch
...
Fix display of embedded `Window`
2024-12-19 20:00:17 -06:00
Thaddeus Crews
ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
...
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
...
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
...
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews
b715fabd70
Merge pull request #76371 from ze2j/array_mesh_surface_remove
...
Add `ArrayMesh::surface_remove`
2024-12-19 19:59:56 -06:00
Thaddeus Crews
2fcd8223e8
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
...
Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews
3d523ee86d
Merge pull request #92997 from Calinou/styleboxflat-antialiasing-adjust-for-stretch-scale
...
Adjust StyleBoxFlat antialiasing to account for 2D stretch scale
2024-12-19 19:59:48 -06:00