Rémi Verschelde
737407033f
Merge pull request #85799 from HolonProduction/select-by-word
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Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
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Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint
f434c75dbf
Add has_custom_data() to TileData
2025-01-13 21:25:49 +09:00
HolonProduction
617e3456fd
Allow dragging selection when selecting whole words in RichTextLabel
2025-01-13 09:56:09 +01:00
Pāvels Nadtočajevs
c5dc6e1c6d
[RTL] Fix "fade" effect char index calculations.
2025-01-13 08:11:59 +02:00
arkology
c46c3ddf37
Tweak TextureProgressBar NOTIFICATION_DRAW to support 9-patch stretch in radial modes
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1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde
d79ff848fa
Merge pull request #101451 from TokageItLab/reset-retarget-in-the-child
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Force update RetargetModifier3D's child skeletons on save
2025-01-12 18:07:37 +01:00
Rémi Verschelde
bb8001c83a
Merge pull request #101450 from TokageItLab/reset-anim-skeleton
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Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
23e05b7c2f
Merge pull request #101449 from dsnopek/gdextension-virtual-method-compat-merged-hash
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Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-12 18:07:28 +01:00
Rémi Verschelde
c5a62c36f5
Merge pull request #101448 from TokageItLab/save-retarget
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Add missing `TOOLS_ENABLED` block to `RetargetModifier3D`
2025-01-12 18:07:25 +01:00
Rémi Verschelde
194894d937
Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step
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Node2D/3D: Make position follow default float step
2025-01-12 18:07:07 +01:00
smix8
0ed2cb0439
Make nodes handle their respective navigation source geometry
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Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
Silc Lizard (Tokage) Renew
cb61c6e852
Force update RetargetModifier3D's child skeletons on save
2025-01-12 07:31:05 +09:00
Silc Lizard (Tokage) Renew
d5e91eaa42
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 07:12:34 +09:00
David Snopek
696285f23a
Use MethodInfo::get_compatibility_hash() to generate the hash for MethodBind::get_hash() and other GDExtension hash clean up
2025-01-11 15:57:42 -06:00
Silc Lizard (Tokage) Renew
18cc58f6be
Add lacked TOOLS_ENABLED block to RetargetModifier3D
2025-01-12 06:44:25 +09:00
Rémi Verschelde
3a8fe456a5
Merge pull request #101383 from WhalesState/color-picker-wheel
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Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
33fb876ebb
Merge pull request #101321 from YeldhamDev/project_manager_warn_silence
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Change print warnings to config ones for popups that need transparency
2025-01-11 22:29:48 +01:00
Rémi Verschelde
11007718ec
Merge pull request #93871 from KoBeWi/ 🚽 🚽
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Flush delete queue after process frame timers
2025-01-11 22:29:23 +01:00
QbieShay
e9eb0b6082
Implemented tools around particles seed randomization.
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The purpose of this code is to expose the necessary
functions for users and engine devs to develop tooling
for properly timing and seeking inside particles.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-11 16:31:24 +01:00
Rémi Verschelde
4caae29729
Merge pull request #101368 from Hilderin/fix-selection-game-view
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Fix selection in 3D Game view
2025-01-10 23:06:28 +01:00
Rémi Verschelde
5be039761f
Merge pull request #101273 from Nazarwadim/use_AHashMap_in_SurfaceTool
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Use `AHashMap` for `SurfaceTool`
2025-01-10 23:06:12 +01:00
Rémi Verschelde
867425fd62
Merge pull request #101021 from bruvzg/empick
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[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde
4dbcced69a
Merge pull request #100714 from hpvb/fix-100663
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Handle changing ItemLists from signals
2025-01-10 23:05:51 +01:00
Hilderin
055b418e4d
Fix Selection Game View
2025-01-10 09:53:17 -05:00
havi05
a9af65d368
Add HScrollbar to ItemList
2025-01-10 14:59:12 +01:00
WhalesState
2eded468f9
Add ColorPicker cursor background and reuse the cursor for wheel.
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Add a cursor's background to fill the picker cursor.
Unhardcode the wheel radius.
Reuse the picker cursor image for the HSV wheel.
2025-01-10 09:55:54 +02:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add Emoji & Symbols context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
Rémi Verschelde
06a6a0bcdb
Merge pull request #101350 from Calinou/path-draw-fewer-fish-bones
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Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 20:51:37 +01:00
Rémi Verschelde
765c6ab5f8
Merge pull request #101282 from Nazarwadim/use_LocalVector_for_Curve_and_Gradient
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Use `LocalVector` for `Curve` and `Gradient`
2025-01-09 20:51:30 +01:00
Michael Alexsander
5c63646e87
Change print warnings to config ones for popups that need transparency
2025-01-09 15:59:56 -03:00
Rémi Verschelde
0257995616
Merge pull request #101354 from Ivorforce/animation-clear-template
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Replace `Animation::_clear()` with explicit `.clear()` calls.
2025-01-09 17:07:27 +01:00
Lukas Tenbrink
dcb4e5b22a
Replace Animation::_clear() with explicit .clear() calls.
2025-01-09 16:43:57 +01:00
Hugo Locurcio
13a1391e73
Draw fewer fishbones to improve Path gizmo readability and performance
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This affects both Path2D and Path3D.
2025-01-09 16:08:29 +01:00
Rémi Verschelde
4396f8fbd3
Add AudioStreamMP3 load_from_file/load_from_buffer and harmonize other audio streams
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Move OggVorbis and MP3 loading code to their AudioStream class, matching how it's done for WAV.
The duplicate functions in ResourceImporterOggVorbis are now deprecated.
Co-authored-by: MaxIsJoe <34368774+MaxIsJoe@users.noreply.github.com >
2025-01-09 15:46:04 +01:00
Rémi Verschelde
2e657bf2ae
Merge pull request #101205 from voylin/get_visible_line_count_fix
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Fix `get_visible_line_count` in RichTextLabel
2025-01-09 13:50:51 +01:00
Rémi Verschelde
ef9f0aefd0
Merge pull request #101175 from wareya/wrap_perf_fix
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Fix large `TextEdit` width resize performance when wrapping disabled
2025-01-09 13:50:46 +01:00
Nazarii
8bfb5d74b3
Use LocalVector for Curve and Gradient
2025-01-09 14:25:21 +02:00
Rémi Verschelde
eb4a9977c3
Merge pull request #101323 from demolke/modenable
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LightmapGI: Including `modules_enabled.gen.h` to properly check the configuration warning
2025-01-09 11:17:42 +01:00
Rémi Verschelde
65cf7c1d5e
Merge pull request #101221 from bruvzg/win_dec_exp
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[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
demolke
2a3e0d47ea
LightmapGI: Including modules_enabled.gen.h to properly check the configuration warning
2025-01-09 09:55:28 +01:00
wareya
b8c52f16e2
Fix large LineEdit x resize perf when wrapping disabled
2025-01-08 21:24:49 -05:00
voylin
3e333df623
fix get_visible_lint_count in RichTextLabel
2025-01-09 10:24:52 +09:00
Rémi Verschelde
f83919c088
Merge pull request #101311 from TokageItLab/fix-lookat-rest
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Fix `LookAtModifier3D` rest space incorrect rotation
2025-01-09 00:42:29 +01:00
Rémi Verschelde
8e0f498400
Merge pull request #101266 from WhalesState/color-picking-fix
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Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Silc Lizard (Tokage) Renew
08a2f0ae39
Fix LookAtModifier rest space rotation
2025-01-09 05:22:47 +09:00
Rémi Verschelde
bfa351cb44
Merge pull request #101246 from wlsnmrk/dropdown-fix
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Fix menus and dropdowns requiring two clicks
2025-01-08 18:20:07 +01:00
Rémi Verschelde
21721ae344
Merge pull request #87260 from Calinou/tonemap-add-agx
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Add AgX tonemapper option to Environment
2025-01-08 18:20:03 +01:00
Hugo Locurcio
084e84be78
Add AgX tonemapper option to Environment
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Technical implementation notes:
- Moved linearization step to before the outset matrix is applied and
changed polynomial contrast curve approximation.
- This does *not* implement Blender's chroma rotation to address hue shift.
This hue rotation was found to have a significant performance impact.
- Improved performance by combining the AgX outset matrix with the Rec 2020 matrix.
Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com >
Co-authored-by: Clay John <claynjohn@gmail.com >
2025-01-08 17:01:16 +01:00
Mark Wilson
5fad891759
Fix menus and dropdowns requiring two clicks
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Fixes some editor menus and option buttons requiring two clicks to open
by checking status.pressed_down_with_focus separately from other press
status flags. Makes all pressed statuses consistent on toggle buttons
with ACTION_MODE_BUTTON_PRESSED.
2025-01-08 10:07:37 -05:00