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Commit Graph

9 Commits

Author SHA1 Message Date
Adam Simpkins
edfe631c7c Create an undo/redo action when pinning a SoftBody3D point in the editor
Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
F3der1co
1ff94e782c increase damping coefficient editor range 2025-08-08 13:25:21 +02:00
clayjohn
6f60258545 Revert "SoftBody3D: Support physics Interpolation"
This reverts commit cc52fd777e.
2025-08-02 22:22:43 -07:00
Thaddeus Crews
1abf6e0ff9 Merge pull request #106863 from beicause/soft-body-3d-fti
SoftBody3D: Support physics Interpolation
2025-06-04 10:34:32 -05:00
LuoZhihao
cc52fd777e SoftBody3D: Support physics Interpolation 2025-06-01 23:56:08 +08:00
Thaddeus Crews
05ceab6b7b Merge pull request #106321 from elzewyr/shrink-factor
SoftBody3D: Add a property for scaling rest lengths of edge constraints
2025-05-27 09:39:29 -05:00
PiCode
fe3aaa2ae3 Add functions to apply impulse and force to SoftBody on GodotPhysics and JoltPhysics 2025-05-23 22:04:52 +03:00
Elzewyr
9f67bf96fa SoftBody3D: Add a property for scaling rest lengths of edge constraints 2025-05-16 18:38:00 +03:00
Michael Alexsander
5ad414d046 Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00