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Commit Graph

72812 Commits

Author SHA1 Message Date
Pāvels Nadtočajevs
d9bba03392 [Windows] Remove unused code from godot_windows.cpp. 2025-01-28 20:12:47 +02:00
Justin Sasso
8a4bc9881f Add linux-bionic RID Export Option
Adds an export option to enable the linux-bionic RID so Android can export with NativeAOT enabled.
2025-01-28 12:54:10 -05:00
ChildLearningClub
2710c359d6 Changed if false to if true "Emoji and Symbols" menu is enabled. 2025-01-28 18:42:05 +01:00
DarioSamo
5c7fd16eea Fix framebuffer clear for particle collider heightfield. 2025-01-28 14:22:30 -03:00
Lukas Tenbrink
f52c9e342c Optimize Font calculations by avoiding unnecessary copy-on-write. 2025-01-28 18:15:59 +01:00
David Snopek
e904c0c014 Fix memory leak when ClassDB::bind_method_custom() fails 2025-01-28 11:10:35 -06:00
Adam Scott
47f553ae0b Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Fabio Alessandrelli
a2f5eb9cf0 [WS] Fix wslay multi-frame message parsing (again)
We incorrectly assumed that the `payload_length` in the recv start
callback of wslay was the final message size, but according to the
WebSocket  protocol, the payload length always refers to the current
frame's payload size.

The protocol, in fact, do not include a "message payload" length on
purpose to allow sending messages of unknown size without forcing the
sender to buffer the whole message (RFC6455 Section 5.4).

This means a receiving peer has no way to know beforehand how long a
message will be, and needs instead to keep track of the length of each
frame until the FIN one is received to properly reconstruct the message
at the end.
2025-01-28 16:26:11 +01:00
Thaddeus Crews
71d80b26a4 Merge pull request #100371 from larspet/audio-bus-uid
Fix default `AudioBusLayout` not loading correctly if path is set in Project Settings
2025-01-28 09:03:44 -06:00
Thaddeus Crews
998a21782f Merge pull request #101768 from KoBeWi/just_spread_the_code_with_another_layer_of_hacks_what_can_go_wrong_huh
Fix inspector jumping when gaining focus
2025-01-28 09:03:43 -06:00
Thaddeus Crews
d571eeaec1 Merge pull request #101933 from KoBeWi/embedded_problems_require_embedded_solutions
Fix ProgressDialog in single window mode
2025-01-28 09:03:42 -06:00
Thaddeus Crews
b7deb853c9 Merge pull request #102029 from mihe/jolt/area-mass-properties
Override mass properties for `Area3D` when using Jolt Physics
2025-01-28 09:03:40 -06:00
Thaddeus Crews
808c25f453 Merge pull request #102089 from adamscott/fix-curve-texture-web
Add check for float texture linear filtering support
2025-01-28 09:03:39 -06:00
Thaddeus Crews
1d11751b15 Merge pull request #101899 from havi05/itemlist-fix-textoverrun
ItemList: Fix `text_overrun_behavior`
2025-01-28 09:03:38 -06:00
Thaddeus Crews
d421cccf0b Merge pull request #102099 from mihe/pck-patch-bug
Fix patch PCKs incorrectly marking imported resources for removal
2025-01-28 09:03:36 -06:00
Thaddeus Crews
5ac6bce58d Merge pull request #102105 from clayjohn/SDFGI-unflip-normal
Avoid flipping normal based on facing direction when calculating SDF
2025-01-28 09:03:34 -06:00
Thaddeus Crews
1aed2f577e Merge pull request #100904 from kiroxas/fixVariantMSVCWorkaround
Fix MSVC Variant Workaround
2025-01-28 09:03:33 -06:00
Thaddeus Crews
55c9dbc043 Merge pull request #102003 from Meorge/app-bundle-date
Update the app bundle's access and modified times to match the build time on macOS
2025-01-28 09:03:32 -06:00
Thaddeus Crews
ef4940c429 Merge pull request #101918 from Yelloween10/fix-subresources-shortcut
Fix Make Sub-Resources Unique shortcut focus
2025-01-28 09:03:31 -06:00
Thaddeus Crews
b238fe25e1 Merge pull request #101996 from syntaxerror247/fix-swipe-to-dismiss
Android: Keep swipe-to-dismiss disabled by default
2025-01-28 09:03:30 -06:00
Thaddeus Crews
108e662bea Merge pull request #102006 from Hilderin/fix-embedded-game-paused
Fix flickering in embedded game when paused
2025-01-28 09:03:19 -06:00
Dario
d0c29faa15 Mark pipeline compilation of ubershaders as high priority. 2025-01-28 11:40:05 -03:00
Dario
655e98b2ea Fix default SDFGI variant not being compiled in time. 2025-01-28 10:24:46 -03:00
kleonc
24b502b13a Fix Y-sorted root item having modulation applied twice 2025-01-28 14:21:36 +01:00
Robert Yevdokimov
c7fd0bb740 Make save confirmation a child of last exclusive window of EditorNode before popup 2025-01-28 11:28:48 +04:00
Kayne Ruse
a3728cb387 Specified max_slides must be greater than zero 2025-01-28 17:40:39 +11:00
Adam Scott
60913170c6 Add check for float texture linear filtering support
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-27 22:12:08 -05:00
clayjohn
a525e30c27 Avoid flipping normal based on facing direction when calculation SDF. This shader runs for multiple directions, so the flip direction won't be accurate and just creates bad normals 2025-01-27 16:48:29 -08:00
kobewi
7a85b19e5a Fix ProgressDialog in single window mode 2025-01-27 22:57:14 +01:00
Hilderin
3580509fee Fix flickering in embedded game when paused 2025-01-27 16:21:08 -05:00
Mikael Hermansson
fddf30d028 Fix patch PCKs incorrectly marking imported resources for removal 2025-01-27 21:00:06 +01:00
Silc Lizard (Tokage) Renew
cb7085340e Add saving flag hack to Skeleton and revert reset timing of animation 2025-01-28 03:52:01 +09:00
Anish Mishra
6df21a8fdc Android: Keep swipe-to-dismiss disabled by default 2025-01-27 23:45:58 +05:30
Hugo Locurcio
daa6198925 Add built-in GUI to display license notices
Press Ctrl/Cmd + Shift + L (`ui_toggle_licenses_dialog` built-in action)
to show/hide the notices dialog.

The dialog can be shown via script using
`SceneTree.licenses_dialog_visible = true|false`.

Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2025-01-27 18:35:04 +01:00
kobewi
9226424401 Fix inspector jumping when gaining focus 2025-01-27 17:41:18 +01:00
Thaddeus Crews
6dc78c8aa1 Merge pull request #101771 from bruvzg/lbl_line_valign
Fix Label vertical line alignment.
2025-01-27 09:46:27 -06:00
Thaddeus Crews
2776715ace Merge pull request #101970 from raulsntos/dotnet/signal-obsolete-everything
[.NET] Add Obsolete attribute to signal trampolines and emitter functions
2025-01-27 09:46:26 -06:00
Thaddeus Crews
0dc6b7c056 Merge pull request #101280 from Sauermann/fix-focus-rect-meta-access
Fix `__focus_rect` meta access error when resizing `Tree`
2025-01-27 09:46:23 -06:00
Thaddeus Crews
82199a83ce Merge pull request #101998 from stuartcarnie/2d_buffer_overwrite
2D: Fix rendering artifacts when using `BackBufferCopy`.
2025-01-27 09:46:22 -06:00
Thaddeus Crews
1a2ad2fb5f Merge pull request #102022 from akien-mga/glslang-fix-gcc15
Add missing `cstdint` includes for GCC 15
2025-01-27 09:46:21 -06:00
Thaddeus Crews
7d185473bf Merge pull request #96623 from ajreckof/avoid-bubbling-up-changed-notification-when-on-new-item/key-of-dictionaries-to-avoid-inspector-whipeout-
Avoid bubbling up changed notification when on new item/key of dictionaries to avoid inspector wipeout.
2025-01-27 09:46:19 -06:00
Thaddeus Crews
1c0bff54a1 Merge pull request #93792 from kitbdev/fix-center-viewport-horizontal
Fix center viewport not working horizontally
2025-01-27 09:46:18 -06:00
Thaddeus Crews
a366f23f3d Merge pull request #102027 from YeldhamDev/missing_game_view_metadata
Add missing metadata saving for embed size mode
2025-01-27 09:46:17 -06:00
Thaddeus Crews
4793965c1f Merge pull request #102045 from Hilderin/fix-bad-window-error-when-stopping-embedded-game
Fix BadWindow error when stopping embedded game on Linux
2025-01-27 09:46:16 -06:00
Thaddeus Crews
c019f3d4a5 Merge pull request #102049 from timothyqiu/editor-i18n
Fix several i18n issues in editor
2025-01-27 09:46:15 -06:00
Thaddeus Crews
69c5b03070 Merge pull request #101625 from Rindbee/fix-follow-focus-in-rotated-ScrollContainer
Fix Follow Focus in a rotated `ScrollContainer`
2025-01-27 09:46:14 -06:00
Thaddeus Crews
7bf6caaa29 Merge pull request #101791 from bruvzg/ts_emb_keys
[TextServer] Fix embedded object keys in substrings.
2025-01-27 09:46:13 -06:00
Thaddeus Crews
ecbd90d022 Merge pull request #101825 from ryevdokimov/spin-box-drag-accept-event
Fix spinbox input events propagating during dragging, breaking focus
2025-01-27 09:46:11 -06:00
Thaddeus Crews
07ceb0f5cf Merge pull request #102069 from goatchurchprime/gtch/pamaxlength
Initialize pa_buffer_attr.maxlength to -1
2025-01-27 09:46:10 -06:00
Thaddeus Crews
583b6aef9c Merge pull request #101818 from Yelloween10/update-subviewport-doc
Update SubViewport documentations to include a note about input behaviour
2025-01-27 09:46:08 -06:00