Thaddeus Crews
e5d1fdcfea
Merge pull request #104207 from mbucchia/d3d12-xr
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Add support for Direct3D 12 OpenXR backend
2025-04-21 08:24:16 -05:00
Thaddeus Crews
05f8b3e561
Merge pull request #105482 from maxpiepenbrink/fix-canvas-translate-regression
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Fix regression causing jittery canvas transforms
2025-04-21 08:24:15 -05:00
Thaddeus Crews
3ae0501e20
Merge pull request #98818 from AThousandShips/fix_audio_thread
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[Editor] Move thread name assignment in audio preview
2025-04-21 08:24:14 -05:00
Thaddeus Crews
8aaae4f4f3
Merge pull request #98560 from Koyper/tree_relationship_line_fix
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[Tree] Fix relationship lines 1px width draw bug when MSAA anti aliasing is enabled
2025-04-21 08:24:06 -05:00
Robert Yevdokimov
81df850492
Fix incorrect transform when editor camera is moved externally
2025-04-21 15:45:57 +04:00
ExEago
4115b813fe
Add two methods to compute the height and width of an individual line in a RichTextLabel
2025-04-21 10:25:47 +02:00
Marcos Casagrande
3e7e09f915
Web: Avoid unnecessary gamepad polling when no gamepads are connected
2025-04-20 21:47:53 +02:00
Yyf2333
1a70a06a43
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
Gustavo Jaruga Cruz
7e79c07ba7
Fix tooltip disappearing with wintab tablet driver
2025-04-20 13:46:07 -03:00
Riteo Siuga
48882f3ca4
Wayland: Handle fifo_v1 and clean up suspension logic
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Before, the WSI was unfortunately quite broken and we had work around it
by manually pacing frames. Needless to say it was not an ideal solution.
Now, the WSI can make use of the new fifo_v1 protocol to work properly.
If it's available, we'll trust the WSI by disabling manual frame pacing.
While we're at it, let's clean up the suspension code a bit by removing
some duplicated stuff and handling the suspension state through a switch
case.
2025-04-20 18:05:35 +02:00
smix8
e2dec5146c
Remove GridMap godotsphir remarks
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Removes GridMap godotsphir remarks.
2025-04-20 17:13:47 +02:00
Marcos Casagrande
ed0690dc44
Web: prevent unnecessary canvas resizes by flooring scaled dimensions
2025-04-20 16:53:37 +02:00
Matthieu Bucchianeri
e3c215fc13
Add support for Direct3D 12 OpenXR backend.
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This change adds support for running XR projects built with the `d3d12`
rendering backend. The XR backend hooks into the setup for the D3D12
render context in order to use the desired device and command queue for
submission to OpenXR. The XR backend takes care of importing the D3D12
swapchain images into the render context.
As part of this process, three issues are addressed:
- Ensuring that resource state transitions are only done on textures
that require them.
- Enabling view instancing in the PSOs for multiview render passes.
- Addressing a bug in the D3D12 runtime where PSO creation may fail
when front face detection is used.
Please refer to #86283 for additional discussions on the implementation
details.
2025-04-19 20:39:33 -07:00
BrotherShort
1e1b0913bc
Improve SceneTree auto-translation
2025-04-20 11:12:07 +08:00
BlueCube3310
fbadaa26ff
Improve and optimize lightmap probe gizmo creation
2025-04-19 17:52:21 +02:00
Anish Mishra
34b3582cf9
Embed TouchActionsPanel directly into the Android editor UI
2025-04-19 20:32:47 +05:30
smix8
aab8dd6488
Replace GridMap legacy use of List with LocalVector
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Replaces GridMap legacy use of List with LocalVector.
2025-04-19 15:58:02 +02:00
BlueCube3310
5640ddd0a5
Scene shader: Improve and document SH evaluation for light probes
2025-04-19 15:08:02 +02:00
A Thousand Ships
64fed07809
[Editor] Move thread name assignment in audio preview
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This method is not an instance method so cannot be used this way, it
instead sets the name of the *calling* thread. Putting it in the thread
function makes it work correctly.
2025-04-19 13:59:29 +02:00
smix8
172fbe403a
Optimize GridMap rendering scenario quadruple-getters
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Optimizes GridMap rendering scenario quadruple-getters.
2025-04-19 13:24:26 +02:00
Pāvels Nadtočajevs
24bb0d5c4f
Use SVGTextures for editor and default theme icons.
2025-04-19 12:48:24 +03:00
Pāvels Nadtočajevs
9f5048fb36
Implement SVGTexture auto-scalable with font oversampling.
2025-04-19 12:42:54 +03:00
jss2a98aj
2e61c7773b
Fix OS_Windows::get_video_adapter_driver_info()
2025-04-18 19:11:40 -04:00
Quentin Quaadgras
23ffdd79e8
fix gdextension Object/Node::to_string to check is_valid before returning the result
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at best, this results in an empty string, at worst, the result is never
initialised when is_valid is false.
2025-04-19 10:45:12 +12:00
Thaddeus Crews
2d3bdcac35
Merge pull request #105470 from clayjohn/RID-owner-limit
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Increase chunk limit for known problematic RID_Owners.
2025-04-18 12:21:30 -05:00
Thaddeus Crews
1bf9d8e628
Merge pull request #105501 from darksylinc/graph-align-ubsan
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Fix UBSAN alignment issues in the render graph
2025-04-18 12:21:29 -05:00
Thaddeus Crews
d3ee6af73c
Merge pull request #105524 from yahkr/bbcode_br
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Add [br] to bbcode parsing for `rich_text_label`
2025-04-18 12:21:29 -05:00
Thaddeus Crews
7e7c5244c2
Merge pull request #102289 from Chaosus/shader_fix_constants_in_hint_range
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[Shaders] Allow constants and expressions in `hint_range`
2025-04-18 12:21:28 -05:00
Thaddeus Crews
c77174b346
Merge pull request #105310 from BlueCube3310/tex-preview-unify
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TextureEditorPlugin: Add borders to 3D and Layered editors
2025-04-18 12:21:27 -05:00
Thaddeus Crews
1e8b7fe5a0
Merge pull request #101582 from Flynsarmy/recursive_transition_wording
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Improve wording on recursive transition detection warning
2025-04-18 12:21:26 -05:00
Thaddeus Crews
2ddd9be11f
Merge pull request #105486 from beicause/csharp-stringname-alloc-obj-free
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C#: Avoid StringName allocation in `GodotObject.Free`
2025-04-18 12:21:26 -05:00
Thaddeus Crews
b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
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Optimize shared texture creations
2025-04-18 12:21:25 -05:00
Thaddeus Crews
146e405c48
Merge pull request #105412 from bruvzg/fix_fixedsize_img_fonts
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Fix fixed size image fonts incorrectly getting oversampling applied if set to native size.
2025-04-18 12:21:24 -05:00
Thaddeus Crews
e61a0e8c61
Merge pull request #105344 from the-loki/master
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Fix LSP not returning expected localization for API docs.
2025-04-18 12:21:23 -05:00
Thaddeus Crews
dd5460c32a
Style: Declare inline macros as attributes
2025-04-18 12:04:40 -05:00
yahkr
fc051c8b36
Add [br] to bbcode parsing for rich_Text_label
2025-04-18 09:59:47 -04:00
clayjohn
c6c06a966a
Allow chunk validator to wrap around in RID_Alloc so that we do not need to crash once we have made 2^31 allocations
2025-04-18 00:06:53 -07:00
clayjohn
6fede0b951
Optimize SkyMaterials by removing uses of acos and simplifying logic
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The results looks almost the same and run much faster.
2025-04-17 22:50:11 -07:00
Logan Detrick
c67736e6a7
Replace TextEdit with EditorSpinSlider for the Action Set's priority
2025-04-17 12:52:51 -07:00
Matias N. Goldberg
96bad4ad04
Fix UBSAN alignment issues in the render graph
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Follow up to PR #100325
2025-04-17 14:40:06 -03:00
Adam Scott
f6efd88cda
Add {c,cpp}_compiler_launcher options
2025-04-17 12:27:44 -04:00
smix8
39db6c1d3c
Fix GridMap OctantKey cell rasterization
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Fixes GridMap OctantKey cell rasterization that had octants at different sizes due to faulty integer division.
2025-04-17 17:57:34 +02:00
Michael Alexsander
81429da4ab
Fix missing gdb.printing import for the pretty print script
2025-04-17 11:58:55 -03:00
Chaosus
5a14ab7c39
[Shaders] Allow constants and expressions in hint_range
2025-04-17 17:43:01 +03:00
Hugo Locurcio
d403878a71
Document Vector2.from_angle() not always returning a normalized vector
2025-04-17 16:33:57 +02:00
Thaddeus Crews
09ea7bc6a3
Merge pull request #105400 from bruvzg/ov_cleanup
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Remove old oversampling property from font importers.
2025-04-17 09:14:25 -05:00
Thaddeus Crews
03a44c42dd
Merge pull request #105484 from Wierdox/normalize_description_of_list_directory
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Normalize description of `ResourceLoader.list_directory()`
2025-04-17 09:14:25 -05:00
Thaddeus Crews
5df4a0ae3d
Merge pull request #105291 from jaydensipe/rename-editor-setting-check-for-update
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Rename editor setting `Engine Version Update Mode` to `Check for Updates`
2025-04-17 09:14:24 -05:00
Thaddeus Crews
20b2674cfd
Merge pull request #105481 from bruvzg/rtl_title_sort
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Fix incorrect title bar sorting in RTL layout.
2025-04-17 09:14:23 -05:00
Thaddeus Crews
98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
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OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00