Silc Lizard (Tokage) Renew
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17d068963f
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Add bone name/idx matching validation & virtual func to skel Modifier
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2025-05-17 06:18:25 +09:00 |
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Thaddeus Crews
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ad40939b6f
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Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
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2025-04-16 15:49:02 -05:00 |
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Thaddeus Crews
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94282d88f9
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Core: Use Math namespace for constants
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2025-04-10 16:29:30 -05:00 |
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Silc Lizard (Tokage) Renew
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96200abb97
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Add p_delta argument to _process_modification() and expose advance()
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2025-04-03 23:58:54 +09:00 |
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Silc Lizard (Tokage) Renew
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78fbe37f4b
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Fix rest translation space in LookAtModifier3D
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2025-03-16 15:51:16 +09:00 |
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Silc Lizard (Tokage) Renew
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08a2f0ae39
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Fix LookAtModifier rest space rotation
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2025-01-09 05:22:47 +09:00 |
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Silc Lizard (Tokage) Renew
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f1f152ea5a
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Move enum BoneAxis to SkeletonModifier from LookAtModifier
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2025-01-05 14:14:36 +09:00 |
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Thaddeus Crews
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33093c2029
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Merge pull request #99619 from TokageItLab/flippable
Make flipping flag consider influence in LookAtModifier3D
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2024-11-26 13:04:48 -06:00 |
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Thaddeus Crews
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d18f8046dd
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Merge pull request #99613 from TokageItLab/scl-fw
Fix `forward_vector` scale to handle `safe_margin` correctly in LookAtModifier
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2024-11-26 13:04:45 -06:00 |
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Silc Lizard (Tokage) Renew
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38d274b021
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Make flipping flag consider influence in LookAtModifier3D
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2024-11-25 15:59:39 +09:00 |
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Silc Lizard (Tokage) Renew
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b76cdf525b
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Make LookAtModifier3D adopt to bone name method
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2024-11-25 15:47:10 +09:00 |
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Silc Lizard (Tokage) Renew
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27bd7b23f6
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Fix forward_vector scale to handle safe_margin in LookAtModifier
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2024-11-24 13:43:07 +09:00 |
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Silc Lizard (Tokage) Renew
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6fc061b4fe
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Implement LookAtModifier3D
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2024-11-12 05:03:35 +09:00 |
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