kobewi
b291156ece
Inspector localization improvements
2025-03-27 23:28:02 +01:00
Lukas Tenbrink
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
Pāvels Nadtočajevs
c3921954f2
Fix editor layout direction change on translation change.
2025-03-27 17:35:21 +02:00
kobewi
bc9d0c7835
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
Hugo Locurcio
c7d855967c
Don't show toasts for textures detected as used in 3D/normal/roughness
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A message is still printed in the Output panel when a texture is detected
as being used in 3D/normal/roughness.
2025-03-27 14:58:57 +01:00
Malcolm Anderson
b2ab89677b
Add option to "Edit" in Project Manager for verbose mode
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Add "Edit" button dropdown item for "Edit in verbose mode"
Remove ability to hold Alt key to change "Edit" and "Run" buttons to verbose mode counterparts
Update editor/project_manager.cpp
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Remove code for running project in verbose mode
2025-03-26 21:41:19 -07:00
kobewi
8e15406117
Fix _delete_internal_files() receiving wrong path
2025-03-26 21:20:50 +01:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
dugramen
3c85281610
Scroll inspector while drag hovering near the edge
2025-03-26 12:37:12 -04:00
Peelep
419ef1b7ca
Add UndoRedo actions to preview sun & env
2025-03-26 18:26:19 +02:00
kobewi
ede1f8ef7e
Improve auto-translation for static strings in docks
2025-03-26 14:09:38 +01:00
dugramen
8bef789ca6
Path3D prefer control points for outward curve
2025-03-25 21:44:06 -04:00
smix8
ab917da71e
Allow multiple EditorNode3DGizmo collision meshes
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Allows to add multiple TriangleMesh collision meshes to a 3D gizmo.
2025-03-26 01:20:43 +01:00
dugramen
345974691b
Scene Tree prevent inspecting node while scrolling
2025-03-25 19:54:07 -04:00
Rémi Verschelde
9328d24a72
Merge pull request #104296 from Rindbee/fix-editor-crash-when-inspecting-2-objects-handled-by-the-same-plugin
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Fix editor crash when inspecting 2 objects handled by the same plugin
2025-03-25 23:08:10 +01:00
arkology
6adcb2085c
EditorResourcePicker: Add Quick Load button
2025-03-25 20:20:29 +03:00
风青山
411f476319
Fix editor crash when inspecting 2 objects handled by the same plugin
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Already activated plugins do not need to be added again to `editor_plugins_over`.
`fold_resource()` changes `active_plugins` and is unsafe to call while iterating
over `active_plugins`.
2025-03-26 00:40:21 +08:00
Thaddeus Crews
a9316e7245
Merge pull request #104587 from Calinou/engine-build-configuration-tweak-extension
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Change `.build` extension for engine build profiles to `.gdbuild`
2025-03-25 11:09:08 -05:00
Hugo Locurcio
4d2409f849
Change .build extension for engine build profiles to .gdbuild
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`.build` was already used by the Meson buildsystem for its build file.
Using a unique file extension for Godot avoids ambiguity and allows
third-party tools to reliably detect its file formats.
The previous file extension is still accepted in the load/save dialog, so
this change is backwards-compatible. The buildsystem doesn't care
about the file extension, so no changes are required on that end.
2025-03-25 15:30:32 +01:00
kobewi
e6ecce18bb
Remove New prefix from EditorResourcePicker
2025-03-25 14:44:29 +01:00
Michael Alexsander
d01d40490f
Fix regressions regarding multiple remote object selection
2025-03-24 18:07:12 -03:00
Thaddeus Crews
6b5b84c0c5
Merge pull request #101737 from btgs-0/add-tile-coordinate-and-rectangle-size-display-to-terrains-editor-101634
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Draw tilemap coordinate and rectangle size on the screen when using the TileMapLayer's Terrains plugin
2025-03-24 15:27:35 -05:00
Thaddeus Crews
ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
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Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
Thaddeus Crews
95a0cad8b1
Merge pull request #104482 from YeldhamDev/game_view_featprof_3d
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Hide 3D mode in Game view if the feature is disabled
2025-03-24 15:27:32 -05:00
Thaddeus Crews
96b5fe8092
Merge pull request #104344 from dugramen/subgroup-vbox-separation
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Fix vbox separation for inspector subgroups
2025-03-24 15:27:31 -05:00
Thaddeus Crews
e2d3e8ff86
Merge pull request #104231 from arkology/wide-theme-editor-walking
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Fix `ThemeEditor` being too wide for small screen or minimized window
2025-03-24 15:27:29 -05:00
Thaddeus Crews
bf1c2583f4
Merge pull request #101954 from bruvzg/uid_deref
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[Export] Convert `uid://` names to `res://` when exporting files.
2025-03-24 10:01:07 -05:00
Thaddeus Crews
a5926394d3
Merge pull request #103956 from dugramen/curve-handles-outwards
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Path2D prefer control points for outward curve
2025-03-24 10:01:05 -05:00
Thaddeus Crews
82d2a4b370
Merge pull request #104425 from stuartcarnie/script_debugger_complexity
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Editor: Simplify `_parse_message`; separate into handler functions
2025-03-24 10:00:58 -05:00
Thaddeus Crews
0595bb8a42
Merge pull request #104441 from bruvzg/emb_menu_icons
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Fix embedded help menu icons.
2025-03-23 19:04:02 -05:00
Thaddeus Crews
8cafc43f71
Merge pull request #104475 from ryevdokimov/fix-3d-view-menu-gizmo-icons
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Fix 3D view menu gizmo icons being broken in empty scene
2025-03-23 19:03:56 -05:00
Thaddeus Crews
2eec0fc526
Merge pull request #94441 from Repiteo/core/math-namespace
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Core: Convert `Math` class to namespace
2025-03-23 19:03:55 -05:00
dugramen
4fbf38d091
Path2D prefer control points for outward curve
2025-03-22 15:41:38 -04:00
Thaddeus Crews
f09ee0171a
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
Michael Alexsander
123b5baaba
Hide 3D mode in Game view if the feature is disabled
2025-03-22 15:16:44 -03:00
Hugo Locurcio
2044bd898a
Add double to the version full build string when using a double-precision build
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This means that `double` is now visible in the command line startup version,
project manager, editor About dialog and at the bottom of the editor.
This is because double-precision mode has a significant impact on how the
editor and projects run.
Similar to `mono` for C# builds, this affects which export templates the editor
looks for, since it needs a different set of export templates.
The export templates manager now indicates that no official double-precision export
template downloads are currently available (although the `dev` status message
takes priority over it).
2025-03-22 19:02:15 +01:00
Robert Yevdokimov
1abde8ce48
Fix 3D view menu gizmo icons being broken in empty scene
2025-03-22 21:12:44 +04:00
BT
b954ddce28
Draw the mouse position's tilemap co-ordinate (and rectangle size) on the screen when using the TileMapLayer's Terrains plugin.
2025-03-22 10:29:24 +10:30
Stuart Carnie
742b27fdd6
Editor: Simplify _parse_message; separate into handler functions
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Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
Thaddeus Crews
581d675eeb
Core: Convert Math class to namespace
2025-03-21 10:29:18 -05:00
Pāvels Nadtočajevs
8d6c6e25a0
Fix embedded help menu icons.
2025-03-21 15:46:37 +02:00
BlueCube3310
1b5101723d
Add Channel Remap settings to ResourceImporterTexture
2025-03-21 14:45:06 +01:00
Rémi Verschelde
6810fc05e6
Merge pull request #104431 from akien-mga/revert-96536
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Revert "Add option to copy a file's name in the FileSystem dock"
2025-03-21 13:04:22 +01:00
Rémi Verschelde
1d664d996d
Merge pull request #104390 from YeldhamDev/you_will_never_take_my_3d_away
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Remove pointless `_3D_DISABLED` checks in editor code
2025-03-21 13:04:11 +01:00
Rémi Verschelde
3e3cf292bd
Merge pull request #104377 from Mickeon/translation-slight-duplicates
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Tweak a few miscellaneous localization strings
2025-03-21 13:04:08 +01:00
Rémi Verschelde
dfeb729e08
Merge pull request #104342 from PhairZ/popup-bug
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Fix blank popup menu on `EditorResourcePicker`
2025-03-21 13:03:49 +01:00
Rémi Verschelde
027cc80b76
Merge pull request #100470 from YeldhamDev/i_hate_math_so_much_you_would_not_believe
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Add selection box movement/scaling to the animation bezier editor
2025-03-21 13:03:08 +01:00
Rémi Verschelde
e50ac32d5a
Merge pull request #82321 from ywmaa/custom_debug_color_curve3D
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Allow customizing debug color of Path3D.
2025-03-21 13:02:57 +01:00
Rémi Verschelde
09988ae22b
Revert "Add option to copy a file's name in the FileSystem dock"
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This reverts commit 2569416881 .
2025-03-21 12:07:03 +01:00
kobewi
602806101c
Improve error messages for add_property_info()
2025-03-20 22:39:09 +01:00