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Scene Tree prevent inspecting node while scrolling

This commit is contained in:
dugramen
2025-03-18 22:34:41 -04:00
parent 30bb49ec1f
commit 345974691b

View File

@@ -4764,6 +4764,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
scene_tree->get_scene_tree()->get_vscroll_bar()->connect("value_changed", callable_mp(this, &SceneTreeDock::_reset_hovering_timer).unbind(1));
scene_tree->get_scene_tree()->connect(SceneStringName(gui_input), callable_mp(this, &SceneTreeDock::_scene_tree_gui_input));
scene_tree->get_scene_tree()->connect("item_icon_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));