Silc Lizard (Tokage) Renew
|
e32f7de33d
|
Add relative option to LookAt/AimModifier3D
|
2025-11-15 23:06:48 +09:00 |
|
Silc Lizard (Tokage) Renew
|
17d068963f
|
Add bone name/idx matching validation & virtual func to skel Modifier
|
2025-05-17 06:18:25 +09:00 |
|
Thaddeus Crews
|
94282d88f9
|
Core: Use Math namespace for constants
|
2025-04-10 16:29:30 -05:00 |
|
Silc Lizard (Tokage) Renew
|
96200abb97
|
Add p_delta argument to _process_modification() and expose advance()
|
2025-04-03 23:58:54 +09:00 |
|
Thaddeus Crews
|
324512e11c
|
Style: Replace header guards with #pragma once
|
2025-03-07 17:33:47 -06:00 |
|
Silc Lizard (Tokage) Renew
|
f1f152ea5a
|
Move enum BoneAxis to SkeletonModifier from LookAtModifier
|
2025-01-05 14:14:36 +09:00 |
|
Silc Lizard (Tokage) Renew
|
b76cdf525b
|
Make LookAtModifier3D adopt to bone name method
|
2024-11-25 15:47:10 +09:00 |
|
Silc Lizard (Tokage) Renew
|
6fc061b4fe
|
Implement LookAtModifier3D
|
2024-11-12 05:03:35 +09:00 |
|