Cyril Bissey
3905392596
Add string placeholder syntax highlighting
2025-11-13 14:14:08 +01:00
Bastiaan Olij
c5aae722ee
OpenXR: Add support for frame synthesis
2025-11-13 21:18:31 +11:00
Danil Alexeev
1bd7b99182
GDScript: Add debug/gdscript/warnings/directory_rules project setting
2025-11-12 12:20:34 +03:00
Thaddeus Crews
3c871084f9
Merge pull request #109446 from aaronfranke/gltf-handle-image-enum
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GLTF: Make handle binary image mode enum type-safe
2025-11-11 16:07:52 -06:00
Jorrit Rouwe
6141e1dcc8
Jolt Physics: Remove sharing shared soft body settings from SoftBody3D
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Since the soft body meshes are always copied before simulation, the shared map never actually shared data with anything. This also makes it possible to create the mesh in local space the 2nd time it gets added to a space.
This fixes the following 2 problems:
* Inertia calculation becomes inaccurate when the vertices are far away from the origin. This triggered a harmless assert on 2nd insert.
* The pressure calculations become inaccurate when the vertices are far away from the origin. Since we update the soft body position to the center of mass of all vertices at the end of every physics update, this problem lasted only for a single frame after reinserting and could cause a little jolt.
2025-11-11 21:19:48 +01:00
Thaddeus Crews
2cc031f3a3
Merge pull request #112636 from bruvzg/emvar_n_dt
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[TextServer] Fix some emoji sequences and add missing ICU emoji property data.
2025-11-11 10:37:40 -06:00
Thaddeus Crews
a9b8f92501
Merge pull request #112483 from jrouwe/issue_112348
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Fix `SoftBody3D`'s position influences its physics in Jolt
2025-11-11 10:37:34 -06:00
Pāvels Nadtočajevs
e4ba8c550f
[TextServer] Fix some emoji sequences and add missing ICU emoji property data.
2025-11-11 18:31:47 +02:00
Thaddeus Crews
8327dfa215
Merge pull request #112092 from timothyqiu/ts-nums
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Move localized number formatting methods to `TranslationServer`
2025-11-10 17:47:09 -06:00
Thaddeus Crews
d0babb8453
Merge pull request #111172 from HolonProduction/rm-subclass-count
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Remove unused `GDScript::subclass_count`
2025-11-10 08:20:13 -06:00
Thaddeus Crews
ea1aec2c1c
Merge pull request #112193 from KnifeXRage/autoload_with_uids
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Autoloads with UIDs
2025-11-10 08:20:12 -06:00
Haoyu Qiu
72d437c030
Move localized number formatting methods to TranslationServer
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Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com >
2025-11-10 15:01:22 +08:00
Jorrit Rouwe
7be272e24a
SoftBody3D's position influences its physics in Jolt
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The position of a soft body was always kept at identity. This introduced computational errors when moving the soft body away from the origin. Translation is now stored in the soft body's position rather than in its vertices.
Fixes #112348
2025-11-07 21:21:41 +01:00
Thaddeus Crews
6b17d3583a
Merge pull request #112436 from bruvzg/emof
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[TextServer] Improve font fallback for emojis.
2025-11-07 10:32:37 -06:00
Thaddeus Crews
6af0c2a21c
Merge pull request #110340 from bruvzg/ts_dup_r
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[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-07 10:32:27 -06:00
Thaddeus Crews
fae64fbbd2
Merge pull request #111490 from HolonProduction/rm-base
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Remove raw base pointer from `GDScript`
2025-11-07 10:32:25 -06:00
Aditya Raj
d940614595
Autoloads with UIDs
2025-11-07 21:08:54 +05:30
Pāvels Nadtočajevs
23907cd03b
[TextServer] Improve font fallback for emojis.
2025-11-07 11:04:01 +02:00
Thaddeus Crews
6b8fa2f48c
Merge pull request #112435 from bruvzg/ts_dup_fonts
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[TextServer] Fix `FontPriorityList` returning duplicate fonts.
2025-11-05 13:05:44 -06:00
Thaddeus Crews
8c119e11f6
Merge pull request #112363 from ryevdokimov/jolt-handle-nullptr
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Jolt: Add null checks to `jolt_free` and `jolt_aligned_free`
2025-11-05 11:48:01 -06:00
Pāvels Nadtočajevs
0d19e18b00
[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-05 17:51:22 +02:00
Pāvels Nadtočajevs
8926bf2a7f
[TextServer] Fix FontPriorityList returning duplicate fonts.
2025-11-05 15:13:07 +02:00
Thaddeus Crews
98014e504e
Merge pull request #108885 from aaronfranke/csharp-public-explicit
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Use explicit public access modifier in C# code
2025-11-04 19:48:17 -06:00
Thaddeus Crews
158d178821
Merge pull request #112317 from timothyqiu/editor-auto-lang
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Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
Thaddeus Crews
0b7627b964
Merge pull request #109845 from nikitalita/gltf-use-orm-texture
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GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-04 16:32:27 -06:00
Aaron Franke
a5424c321e
GLTF: Make handle binary image mode enum type-safe
2025-11-04 10:42:11 -08:00
Robert Yevdokimov
f7b7c0827b
Jolt: Add null checks to jolt_free and jolt_aligned_free
2025-11-04 08:43:55 -06:00
Haoyu Qiu
ba6b7d2818
Make editor language setting default to Auto
2025-11-03 20:11:52 +08:00
nikitalita
ec9711531d
GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-02 12:49:44 -08:00
Rémi Verschelde
d23401b2be
Merge pull request #107855 from aaronfranke/scene-import-no-singleton
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Remove ResourceImporterScene singletons in favor of local usage
2025-11-01 19:04:46 +01:00
Thaddeus Crews
ae9732139a
Merge pull request #109433 from KoBeWi/hastension
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Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
Thaddeus Crews
fd672dbcfc
Merge pull request #112227 from dsnopek/openxr-composition-layers-viewport-size-changed
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OpenXR: Fix resizing viewports used by `OpenXRCompositionLayer`
2025-10-31 09:23:24 -05:00
Aaron Franke
6c516a24e2
Remove ResourceImporterScene singletons in favor of local usage
2025-10-31 07:13:00 -07:00
David Snopek
ca0eb5da24
OpenXR: Fix resizing viewports used by OpenXRCompositionLayer
2025-10-30 17:40:52 -05:00
Thaddeus Crews
76239f8384
Merge pull request #111524 from Joy-less/update-source-generator-packages
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Update Godot.SourceGenerators packages
2025-10-30 13:51:34 -05:00
Thaddeus Crews
8ab907181c
Merge pull request #106299 from Ryan-000/improve-CSharpLanguage-reload_assemblies-performance
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Improve performance of `CSharpLanguage::reload_assemblies`
2025-10-30 10:46:03 -05:00
Thaddeus Crews
879bd6eb94
Merge pull request #106290 from smix8/navmanager
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Make NavigationServer backend engine selectable
2025-10-30 10:46:00 -05:00
samuelll3d
b53af55462
Find solution file by project assembly name
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Instead of looking for a solution file with the same name as the project and
its assembly, this commit updates the logic to find all .sln and .slnx files in
the specified solution directory. If no matching solution is found, it will fall
back to the old behaviour.
This commit will also consider .. markings to go up one directory level allowing
for Godot projects as part of multi-project solutions.
Co-authored-by: Eric Johnson <eric.johnson@revention.com >
2025-10-30 11:42:45 +01:00
Ryan
f68bf2f545
Improve performance of CSharpLanguage::reload_assemblies
2025-10-30 11:40:12 +01:00
smix8
419fc6e22d
Make NavigationServer backend engine selectable
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Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +01:00
Thaddeus Crews
a0cde1e151
Merge pull request #112129 from DeeJayLSP/asetget
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`ClassDB`: Use `AHashMap` for `property_setget` and `constant/signal_map`
2025-10-29 13:13:47 -05:00
Aaron Franke
7c55e9e749
GLTF: Don't serialize empty material extensions
2025-10-28 15:19:45 -07:00
DeeJayLSP
a149280cea
ClassDB: Use AHashMap for property_setget and constant/signal_map
2025-10-28 16:24:54 -03:00
HolonProduction
bbdf37b7a2
LSP: Fix remaining unsave dict access
2025-10-28 18:12:59 +01:00
Thaddeus Crews
00b6e8a9d0
Merge pull request #111570 from PavielKraskouski/fix-static-import-sourcegen
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[C#] Fix source generation of statically imported members
2025-10-28 10:15:34 -05:00
Thaddeus Crews
5c9333073a
Merge pull request #111696 from StarryWorm/langtable-include
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Fix missing includes in headers
2025-10-27 10:01:51 -05:00
Thaddeus Crews
40e3ac84bc
Merge pull request #107672 from 2frac/gpu_instances_blender_option
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Add checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-27 10:01:37 -05:00
Thaddeus Crews
1996e8a135
Merge pull request #112023 from kevinlam508/dotnet-native-base-class-lookup
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Fix dotnet class lookup returning modified names instead of engine names
2025-10-27 10:01:36 -05:00
Thaddeus Crews
bf90fc8c9c
Merge pull request #109844 from nikitalita/invalid-ogg-comment
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AudioStreamOggVorbis: only show invalid comment warning in Editor builds
2025-10-27 10:01:33 -05:00
Joyless
580a225a4a
Update Godot.SourceGenerators packages
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Fix issues
Update System.Security.Cryptography.Pkcs again
Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
2025-10-26 23:52:50 +00:00