1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-04 17:04:49 +00:00
Commit Graph

13060 Commits

Author SHA1 Message Date
Cyril Bissey
3905392596 Add string placeholder syntax highlighting 2025-11-13 14:14:08 +01:00
Bastiaan Olij
c5aae722ee OpenXR: Add support for frame synthesis 2025-11-13 21:18:31 +11:00
Danil Alexeev
1bd7b99182 GDScript: Add debug/gdscript/warnings/directory_rules project setting 2025-11-12 12:20:34 +03:00
Thaddeus Crews
3c871084f9 Merge pull request #109446 from aaronfranke/gltf-handle-image-enum
GLTF: Make handle binary image mode enum type-safe
2025-11-11 16:07:52 -06:00
Jorrit Rouwe
6141e1dcc8 Jolt Physics: Remove sharing shared soft body settings from SoftBody3D
Since the soft body meshes are always copied before simulation, the shared map never actually shared data with anything. This also makes it possible to create the mesh in local space the 2nd time it gets added to a space.

This fixes the following 2 problems:
* Inertia calculation becomes inaccurate when the vertices are far away from the origin. This triggered a harmless assert on 2nd insert.
* The pressure calculations become inaccurate when the vertices are far away from the origin. Since we update the soft body position to the center of mass of all vertices at the end of every physics update, this problem lasted only for a single frame after reinserting and could cause a little jolt.
2025-11-11 21:19:48 +01:00
Thaddeus Crews
2cc031f3a3 Merge pull request #112636 from bruvzg/emvar_n_dt
[TextServer] Fix some emoji sequences and add missing ICU emoji property data.
2025-11-11 10:37:40 -06:00
Thaddeus Crews
a9b8f92501 Merge pull request #112483 from jrouwe/issue_112348
Fix `SoftBody3D`'s position influences its physics in Jolt
2025-11-11 10:37:34 -06:00
Pāvels Nadtočajevs
e4ba8c550f [TextServer] Fix some emoji sequences and add missing ICU emoji property data. 2025-11-11 18:31:47 +02:00
Thaddeus Crews
8327dfa215 Merge pull request #112092 from timothyqiu/ts-nums
Move localized number formatting methods to `TranslationServer`
2025-11-10 17:47:09 -06:00
Thaddeus Crews
d0babb8453 Merge pull request #111172 from HolonProduction/rm-subclass-count
Remove unused `GDScript::subclass_count`
2025-11-10 08:20:13 -06:00
Thaddeus Crews
ea1aec2c1c Merge pull request #112193 from KnifeXRage/autoload_with_uids
Autoloads with UIDs
2025-11-10 08:20:12 -06:00
Haoyu Qiu
72d437c030 Move localized number formatting methods to TranslationServer
Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-11-10 15:01:22 +08:00
Jorrit Rouwe
7be272e24a SoftBody3D's position influences its physics in Jolt
The position of a soft body was always kept at identity. This introduced computational errors when moving the soft body away from the origin. Translation is now stored in the soft body's position rather than in its vertices.

Fixes #112348
2025-11-07 21:21:41 +01:00
Thaddeus Crews
6b17d3583a Merge pull request #112436 from bruvzg/emof
[TextServer] Improve font fallback for emojis.
2025-11-07 10:32:37 -06:00
Thaddeus Crews
6af0c2a21c Merge pull request #110340 from bruvzg/ts_dup_r
[RTL] Use separate paragraph copy for the partially visible paragraphs.
2025-11-07 10:32:27 -06:00
Thaddeus Crews
fae64fbbd2 Merge pull request #111490 from HolonProduction/rm-base
Remove raw base pointer from `GDScript`
2025-11-07 10:32:25 -06:00
Aditya Raj
d940614595 Autoloads with UIDs 2025-11-07 21:08:54 +05:30
Pāvels Nadtočajevs
23907cd03b [TextServer] Improve font fallback for emojis. 2025-11-07 11:04:01 +02:00
Thaddeus Crews
6b8fa2f48c Merge pull request #112435 from bruvzg/ts_dup_fonts
[TextServer] Fix `FontPriorityList` returning duplicate fonts.
2025-11-05 13:05:44 -06:00
Thaddeus Crews
8c119e11f6 Merge pull request #112363 from ryevdokimov/jolt-handle-nullptr
Jolt: Add null checks to `jolt_free` and `jolt_aligned_free`
2025-11-05 11:48:01 -06:00
Pāvels Nadtočajevs
0d19e18b00 [RTL] Use separate paragraph copy for the partially visible paragraphs. 2025-11-05 17:51:22 +02:00
Pāvels Nadtočajevs
8926bf2a7f [TextServer] Fix FontPriorityList returning duplicate fonts. 2025-11-05 15:13:07 +02:00
Thaddeus Crews
98014e504e Merge pull request #108885 from aaronfranke/csharp-public-explicit
Use explicit public access modifier in C# code
2025-11-04 19:48:17 -06:00
Thaddeus Crews
158d178821 Merge pull request #112317 from timothyqiu/editor-auto-lang
Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
Thaddeus Crews
0b7627b964 Merge pull request #109845 from nikitalita/gltf-use-orm-texture
GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists
2025-11-04 16:32:27 -06:00
Aaron Franke
a5424c321e GLTF: Make handle binary image mode enum type-safe 2025-11-04 10:42:11 -08:00
Robert Yevdokimov
f7b7c0827b Jolt: Add null checks to jolt_free and jolt_aligned_free 2025-11-04 08:43:55 -06:00
Haoyu Qiu
ba6b7d2818 Make editor language setting default to Auto 2025-11-03 20:11:52 +08:00
nikitalita
ec9711531d GLTF export: use ORM texture for occlusion/metallicRoughnessTexture if it exists 2025-11-02 12:49:44 -08:00
Rémi Verschelde
d23401b2be Merge pull request #107855 from aaronfranke/scene-import-no-singleton
Remove ResourceImporterScene singletons in favor of local usage
2025-11-01 19:04:46 +01:00
Thaddeus Crews
ae9732139a Merge pull request #109433 from KoBeWi/hastension
Add `has_extension()` method to String
2025-10-31 09:23:30 -05:00
Thaddeus Crews
fd672dbcfc Merge pull request #112227 from dsnopek/openxr-composition-layers-viewport-size-changed
OpenXR: Fix resizing viewports used by `OpenXRCompositionLayer`
2025-10-31 09:23:24 -05:00
Aaron Franke
6c516a24e2 Remove ResourceImporterScene singletons in favor of local usage 2025-10-31 07:13:00 -07:00
David Snopek
ca0eb5da24 OpenXR: Fix resizing viewports used by OpenXRCompositionLayer 2025-10-30 17:40:52 -05:00
Thaddeus Crews
76239f8384 Merge pull request #111524 from Joy-less/update-source-generator-packages
Update Godot.SourceGenerators packages
2025-10-30 13:51:34 -05:00
Thaddeus Crews
8ab907181c Merge pull request #106299 from Ryan-000/improve-CSharpLanguage-reload_assemblies-performance
Improve performance of `CSharpLanguage::reload_assemblies`
2025-10-30 10:46:03 -05:00
Thaddeus Crews
879bd6eb94 Merge pull request #106290 from smix8/navmanager
Make NavigationServer backend engine selectable
2025-10-30 10:46:00 -05:00
samuelll3d
b53af55462 Find solution file by project assembly name
Instead of looking for a solution file with the same name as the project and
its assembly, this commit updates the logic to find all .sln and .slnx files in
the specified solution directory. If no matching solution is found, it will fall
back to the old behaviour.

This commit will also consider .. markings to go up one directory level allowing
for Godot projects as part of multi-project solutions.

Co-authored-by: Eric Johnson <eric.johnson@revention.com>
2025-10-30 11:42:45 +01:00
Ryan
f68bf2f545 Improve performance of CSharpLanguage::reload_assemblies 2025-10-30 11:40:12 +01:00
smix8
419fc6e22d Make NavigationServer backend engine selectable
Adds engine backend selection for NavigationServers, aka allows to swap navigation module for other backend implementations.
2025-10-30 08:59:06 +01:00
Thaddeus Crews
a0cde1e151 Merge pull request #112129 from DeeJayLSP/asetget
`ClassDB`: Use `AHashMap` for `property_setget` and `constant/signal_map`
2025-10-29 13:13:47 -05:00
Aaron Franke
7c55e9e749 GLTF: Don't serialize empty material extensions 2025-10-28 15:19:45 -07:00
DeeJayLSP
a149280cea ClassDB: Use AHashMap for property_setget and constant/signal_map 2025-10-28 16:24:54 -03:00
HolonProduction
bbdf37b7a2 LSP: Fix remaining unsave dict access 2025-10-28 18:12:59 +01:00
Thaddeus Crews
00b6e8a9d0 Merge pull request #111570 from PavielKraskouski/fix-static-import-sourcegen
[C#] Fix source generation of statically imported members
2025-10-28 10:15:34 -05:00
Thaddeus Crews
5c9333073a Merge pull request #111696 from StarryWorm/langtable-include
Fix missing includes in headers
2025-10-27 10:01:51 -05:00
Thaddeus Crews
40e3ac84bc Merge pull request #107672 from 2frac/gpu_instances_blender_option
Add checkbox for blender's "GPU Instances" option for exporting GLTF
2025-10-27 10:01:37 -05:00
Thaddeus Crews
1996e8a135 Merge pull request #112023 from kevinlam508/dotnet-native-base-class-lookup
Fix dotnet class lookup returning modified names instead of engine names
2025-10-27 10:01:36 -05:00
Thaddeus Crews
bf90fc8c9c Merge pull request #109844 from nikitalita/invalid-ogg-comment
AudioStreamOggVorbis: only show invalid comment warning in Editor builds
2025-10-27 10:01:33 -05:00
Joyless
580a225a4a Update Godot.SourceGenerators packages
Fix issues

Update System.Security.Cryptography.Pkcs again

Downgrade Microsoft.CodeAnalysis.CSharp.Workspaces
2025-10-26 23:52:50 +00:00