kobewi
bc9d0c7835
Add templated version of ObjectDB::get_instance()
2025-03-27 15:43:23 +01:00
Thaddeus Crews
8f331ebd9c
Merge pull request #103099 from YeldhamDev/build_res_loader_disable
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Disable `ResourceFormatLoader/Saver`s of disabled classes
2025-03-23 19:04:01 -05:00
Thaddeus Crews
f09ee0171a
Style: Begin integrating simple .clangd fixes
2025-03-22 13:24:35 -05:00
Michael Alexsander
090358afcf
Disable ResourceFormatLoader/Savers of disabled classes
2025-03-21 14:23:05 -03:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00
Pablo Andres Fuente
1de900c6ec
Add MultiplayerSpawner unit tests
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Partially fixes #43440 .
2025-03-19 10:03:28 +01:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
arkology
c7ef85a92f
Use FlowContainer for EditorNetworkProfiler bar
2025-02-08 12:42:54 +03:00
A Thousand Ships
a1846b27ea
Improve use of Ref.is_null/valid
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying
33817b186f
Remove unused header in drivers and modules.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com >
2024-12-24 00:40:47 +08:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
Chaosus
ba39b078f5
[Scene] Add SceneStringName::FlatButton
2024-12-10 11:12:26 +03:00
Thaddeus Crews
ab58a339df
Merge pull request #99712 from KoBeWi/bug_spawner_spawns_new_bugs_to_fix
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Fix UID support in MultiplayerSpawner
2024-12-04 11:02:02 -06:00
kobewi
67b95f341e
Fix UID support in MultiplayerSpawner
2024-12-03 22:11:43 +01:00
Rémi Verschelde
ab54ba92a4
Merge pull request #99752 from Faless/mp/fix_offlfine_mp_docs
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[MP] Move OfflineMultiplayerPeer docs to the module
2024-12-02 15:51:34 +01:00
A Thousand Ships
af56d6e8e8
Use SceneStringName in more places
2024-12-02 14:39:16 +01:00
Fabio Alessandrelli
f511ef26f1
[MP] Move OfflineMultiplayerPeer docs to the module
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Was missing from the module config, causing the XML to be added to the
main doc folder
2024-11-27 13:18:33 +01:00
Thaddeus Crews
dd0c24bcd3
Merge pull request #99137 from KoBeWi/uideal_scenario
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Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
A Thousand Ships
68f638cf02
Use (r)find_char instead of (r)find for single characters
2024-11-17 10:02:18 +01:00
Thaddeus Crews
e4608dd6c2
Merge pull request #98138 from CrayolaEater/better-explanation-mp-sync
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Better explanation for replication interval and delta interval (MultiplayerSynchronizer)
2024-11-15 10:42:47 -06:00
Bogdan Inculet
f72b841390
Better explanation for the replication interval and delta interval in the MultiplayerSynchronizer node
2024-11-15 02:46:10 +02:00
kobewi
88b3090745
Handle scene UIDs in MultiplayerSpawner
2024-11-14 23:41:58 +01:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
def34fb06e
Merge pull request #98472 from rune-scape/sort-rpc
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SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder`
2024-11-11 14:18:07 -06:00
Thaddeus Crews
925b690c98
Core: Integrate Ref::instantiate where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
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Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
Adam Scott
0d350e7108
Set clang-format RemoveSemicolon rule to true
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
rune-scape
3c8615221a
SceneRPCInterface: Sort rpc names using StringLikeVariantOrder
2024-10-24 14:16:30 -07:00
Pablo Andres Fuente
e376c4f30c
Add unit tests for SceneMultiplayer
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This PR aims to help "fix" #43440
Also fixing a small typo on `SceneMultiplayer` docs.
2024-09-29 21:44:52 -03:00
Rémi Verschelde
807136b679
Merge pull request #97425 from CrayolaEater/better-description-multiplayer-spawner-signals
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Better description for multiplayer spawner signals
2024-09-26 18:45:42 +02:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Bogdan Inculet
2cfe6d9f64
Better description for multiplayer spawner signals
2024-09-24 23:15:51 +03:00
aryan-11825114
7d7e0344ee
Fix Network Profiler not disabling buttons
2024-09-17 13:19:15 +05:30
Rémi Verschelde
b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
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Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Hugo Locurcio
212c34029e
Document SceneMultiplayer auth_timeout being in seconds
2024-09-15 17:49:38 +02:00
Rémi Verschelde
97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
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Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Fabio Alessandrelli
32e4ab91e8
[MP] Fix broken RPCs after dictionary keys type change
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As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.
The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.
Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).
This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
Hendrik Brucker
c53fd9c7be
Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
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Co-authored-by: stmSi <stm1998sithumyo@gmail.com >
2024-09-10 19:40:42 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com >
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com >
2024-09-04 15:45:22 -04:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Fabio Alessandrelli
042b264c55
[MP] Fix division by zero in network profiler
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The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.
The editor conditional to avoid division by zero was checking the wrong
variable.
2024-09-02 13:29:38 +02:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
Jordyfel
8c626f23c1
Fix typo in MultiplayerSpawner doc
2024-08-12 14:57:02 +03:00
Rémi Verschelde
03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
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[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00