kobewi
b291156ece
Inspector localization improvements
2025-03-27 23:28:02 +01:00
Cliear
9dfa751425
[Windows] Fixed the issue where newly created window incorrectly acquired the popup property on Windows.
2025-03-28 04:10:03 +08:00
Lukas Tenbrink
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
Pāvels Nadtočajevs
c3921954f2
Fix editor layout direction change on translation change.
2025-03-27 17:35:21 +02:00
Lukas Tenbrink
dd9dc75a83
Optimize Object::cast_to by assuming no virtual and multiple inheritance, gaining 8x throughput over dynamic_cast.
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Add `-Wvirtual-inheritance` to compiler warnings as a sanity check.
2025-03-27 15:39:53 +01:00
Hugo Locurcio
c7d855967c
Don't show toasts for textures detected as used in 3D/normal/roughness
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A message is still printed in the Output panel when a texture is detected
as being used in 3D/normal/roughness.
2025-03-27 14:58:57 +01:00
Mikael Hermansson
5c5b9847da
Optimize LocalVector::push_back for non-trivial objects
2025-03-27 14:22:30 +01:00
Pāvels Nadtočajevs
5665e55f9a
[macOS] Fix running with DisplayServerHeadless.
2025-03-27 15:08:07 +02:00
Pāvels Nadtočajevs
a2919f8127
[RTL] Improve vertical padding.
2025-03-27 08:51:21 +02:00
Malcolm Anderson
6f3c007e3d
Support more controllers on macOS 11+
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Fix platform availability
Make inputs accumulate, matching the `extendedGamepad` implementation
2025-03-26 21:41:51 -07:00
Malcolm Anderson
b2ab89677b
Add option to "Edit" in Project Manager for verbose mode
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Add "Edit" button dropdown item for "Edit in verbose mode"
Remove ability to hold Alt key to change "Edit" and "Run" buttons to verbose mode counterparts
Update editor/project_manager.cpp
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com >
Remove code for running project in verbose mode
2025-03-26 21:41:19 -07:00
Malcolm Anderson
60a9c8e2ea
Add node configuration warnings for nested clipping and CanvasGroups
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Many subclasses of CanvasItem had to have their `get_configuration_warnings` methods updated so they would display the warning as well
Make clip children warning update whenever clip_children_mode is modified
Update scene/main/canvas_item.h
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Add warning if ancestor of clipping CanvasItem is CanvasGroup
Add warnings for CanvasGroup when ancestors are CanvasGroups or clip children
2025-03-26 21:40:49 -07:00
kleonc
943bec398f
Fix applying TileMapLayer.self_modulate to tiles
2025-03-27 03:15:53 +01:00
Mauricio Narvaez
15b9c15517
Ensure the composition layer is registered when the layer viewport is updated.
2025-03-26 14:39:40 -07:00
BlueCube3310
649fa630a7
Image: Remove references to defunct FORMAT_CUSTOM
2025-03-26 21:37:26 +01:00
kobewi
8e15406117
Fix _delete_internal_files() receiving wrong path
2025-03-26 21:20:50 +01:00
Alexander Montag
b79a6ca3e7
Remove redundant ClassDB::locker declaration
2025-03-26 21:14:11 +01:00
Pāvels Nadtočajevs
42edbcd748
[RTL] Fix size/alignment of tables with padded cells.
2025-03-26 20:50:59 +02:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Colin O'Rourke
f8582ac5c3
Clarify Ambiguous Documentation
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Clarifying Ambiguous wording in the description of multiple String Compare To functions.
2025-03-26 10:08:52 -07:00
dugramen
3c85281610
Scroll inspector while drag hovering near the edge
2025-03-26 12:37:12 -04:00
Peelep
419ef1b7ca
Add UndoRedo actions to preview sun & env
2025-03-26 18:26:19 +02:00
scgm0
27438a1b9d
Improve Popup content_scale_factor
2025-03-26 23:47:40 +08:00
Zae
e3373ed0a4
Add caching for dotnet TFM validation result
2025-03-26 22:43:17 +08:00
kobewi
ede1f8ef7e
Improve auto-translation for static strings in docks
2025-03-26 14:09:38 +01:00
Pāvels Nadtočajevs
d1edf66a13
[macOS] Release keys and regenerate mouse events after native popup menu tracking.
2025-03-26 12:18:55 +02:00
LuoZhihao
4b9650f54e
CI: Fix godot regression project test
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Fix crash and memory leak in `SpringBoneSimulator3D`
Fix crash in `GraphEdit`
2025-03-26 17:33:18 +08:00
dugramen
8bef789ca6
Path3D prefer control points for outward curve
2025-03-25 21:44:06 -04:00
smix8
ab917da71e
Allow multiple EditorNode3DGizmo collision meshes
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Allows to add multiple TriangleMesh collision meshes to a 3D gizmo.
2025-03-26 01:20:43 +01:00
dugramen
345974691b
Scene Tree prevent inspecting node while scrolling
2025-03-25 19:54:07 -04:00
Rémi Verschelde
594d64ec24
Merge pull request #104615 from bruvzg/cleanup_fix
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[macOS] Fix cleanup with some command line tools.
2025-03-25 23:08:23 +01:00
Rémi Verschelde
b699508b07
Merge pull request #104599 from mihe/jolt/rest-info-shape-index
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Fix `shape` always being zero with `get_rest_info` when using Jolt Physics
2025-03-25 23:08:20 +01:00
Rémi Verschelde
5432291db9
Merge pull request #104572 from bruvzg/move_layer_disable
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Disable broken Vulkan layers before running RenderingDevice tests.
2025-03-25 23:08:16 +01:00
Rémi Verschelde
9328d24a72
Merge pull request #104296 from Rindbee/fix-editor-crash-when-inspecting-2-objects-handled-by-the-same-plugin
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Fix editor crash when inspecting 2 objects handled by the same plugin
2025-03-25 23:08:10 +01:00
Pāvels Nadtočajevs
3358128dc2
Disable broken Vulkan layers before running RenderingDevice tests.
2025-03-25 22:39:22 +01:00
Thaddeus Crews
2b1f463de5
SCons: Refactor color.py
2025-03-25 12:27:35 -05:00
Ibrahn Sahir
c9352f06f7
Fix uninitialised member vars in CommandQueueMT and RasterizerSceneGLES3
2025-03-25 17:19:16 +00:00
Pāvels Nadtočajevs
698ff2a192
[macOS] Fix cleanup with some command line tools.
2025-03-25 18:41:20 +02:00
风青山
411f476319
Fix editor crash when inspecting 2 objects handled by the same plugin
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Already activated plugins do not need to be added again to `editor_plugins_over`.
`fold_resource()` changes `active_plugins` and is unsafe to call while iterating
over `active_plugins`.
2025-03-26 00:40:21 +08:00
Thaddeus Crews
1ba856565d
Merge pull request #104524 from wheatear-dev/disable-colors-doc-option
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Support a `NO_COLOR` environment variable in `doc_status.py`
2025-03-25 11:09:12 -05:00
Thaddeus Crews
d032c1170a
Merge pull request #104521 from Chubercik/pcre2-10.45
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pcre2: Update to 10.45
2025-03-25 11:09:11 -05:00
Thaddeus Crews
e10974b188
Merge pull request #104578 from KoBeWi/final_interpolasy
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Fix final tween value with custom interpolator
2025-03-25 11:09:10 -05:00
Thaddeus Crews
a9316e7245
Merge pull request #104587 from Calinou/engine-build-configuration-tweak-extension
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Change `.build` extension for engine build profiles to `.gdbuild`
2025-03-25 11:09:08 -05:00
Thaddeus Crews
68d71d6c8c
Merge pull request #104582 from Ivorforce/cameratexture-nomonitor
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Avoid doctools attempting to query the `CameraServer` to infer a default value for `camera_is_active`
2025-03-25 11:09:05 -05:00
Thaddeus Crews
f58b797e52
Merge pull request #104592 from akien-mga/vulkan-device-select-layer
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Vulkan: Re-enable Mesa device select layer
2025-03-25 11:09:04 -05:00
Thaddeus Crews
8a6cd51ac2
Merge pull request #104573 from YeldhamDev/multi_remote_regressions
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Fix regressions regarding multiple remote object selection
2025-03-25 11:09:03 -05:00
Thaddeus Crews
c3ecb72c3a
Merge pull request #104397 from bruvzg/mac_main_loop
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[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer.
2025-03-25 11:09:02 -05:00
Thaddeus Crews
350ac5bac9
Merge pull request #104575 from bruvzg/cvtt_mul_4
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Force multiple of 4 sizes for CVTT compressor.
2025-03-25 11:09:01 -05:00
Thaddeus Crews
c5e36a973c
Merge pull request #104115 from mihe/scene-state-binds
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Bind `SceneState` methods `get_path` and `get_base_scene_state`
2025-03-25 11:09:00 -05:00
Thaddeus Crews
1b2e388af3
Merge pull request #104470 from m4gr3d/use_composition_layer_fallback_for_panel
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Enable composition layer fallback in panel mode
2025-03-25 11:08:59 -05:00