LuoZhihao
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8ba4656ea3
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Compile out editor-only logic within validate_property in games
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2025-06-12 12:54:19 +08:00 |
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Silc Lizard (Tokage) Renew
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9cef0d5ca5
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Add optional rot axis / Fix initial pose with rot axis in SpringBone
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2025-06-05 09:38:06 +09:00 |
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Silc Lizard (Tokage) Renew
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17d068963f
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Add bone name/idx matching validation & virtual func to skel Modifier
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2025-05-17 06:18:25 +09:00 |
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Silc Lizard (Tokage) Renew
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96200abb97
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Add p_delta argument to _process_modification() and expose advance()
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2025-04-03 23:58:54 +09:00 |
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kobewi
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bc9d0c7835
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Add templated version of ObjectDB::get_instance()
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2025-03-27 15:43:23 +01:00 |
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Silc Lizard (Tokage) Renew
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f1f152ea5a
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Move enum BoneAxis to SkeletonModifier from LookAtModifier
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2025-01-05 14:14:36 +09:00 |
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Silc Lizard (Tokage) Renew
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5d1a2a4216
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Fix Skeleton doesn't update skin after deactivating modifiers
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2024-11-12 04:41:08 +09:00 |
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Silc Lizard (Tokage) Renew
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4727c4f783
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Fix incorrect warning on SkeletonModifier
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2024-08-15 16:53:18 +09:00 |
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Silc Lizard (Tokage) Renew
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e92a453840
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Expose get_skeleton() from SkeletonModifier3D
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2024-06-09 23:58:05 +09:00 |
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Lyuma
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1ccf0c2947
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Allow users to override SkeletonModifier3D._process_modification
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2024-05-09 19:48:56 -07:00 |
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Silc Lizard (Tokage) Renew
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04dd299cba
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
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