1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00
Commit Graph

72295 Commits

Author SHA1 Message Date
Hilderin
e75f679124 Disable Game Embedding in Single Window Mode 2025-01-22 16:34:01 -05:00
BlueCube3310
2221f6ed13 WebGL2: Fix 2D array textures with RGTC compression not rendering 2025-01-22 20:41:20 +01:00
Giganzo
a36f064204 Fix ColorPicker load/save swatches button interactions 2025-01-22 19:23:29 +01:00
Travis Lange
3973c0b644 fix gpu_particles_3d randomizing seed when set_one_shot is called 2025-01-22 11:29:52 -05:00
Florent Guiocheau
d08ff57148 Fix peter-panning with default spotlight 2025-01-22 17:05:04 +01:00
Yelloween
cdaeb31764 Fix Make Sub-Resources Unique shortcut focus 2025-01-22 18:53:26 +03:00
bruvzg
8ddd4985ea [Editor] Add editor setting to globally override project game mode settings. 2025-01-22 17:39:56 +02:00
Giganzo
660b5af677 Fix ColorPicker Swatches button width 2025-01-22 16:33:53 +01:00
Thaddeus Crews
f1c0b5b854 Merge pull request #101779 from Riteo/primary-mess
Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
Thaddeus Crews
fef1bc664a Merge pull request #101807 from Hilderin/fix-embedded-game-size
Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
Thaddeus Crews
76f074b01d Merge pull request #101895 from Hilderin/fix-close-request-notification-embedded-game
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-22 09:19:28 -06:00
Thaddeus Crews
a6da0aa5c1 Merge pull request #97742 from Repiteo/ci/godot-cpp-action
CI: Change `godot-cpp-test` from workflow to action
2025-01-22 09:19:27 -06:00
Giganzo
e9b164adf7 Fix ColorPicker hide save/load swatches for pressets_visible 2025-01-22 15:36:45 +01:00
Hilderin
9eed43d429 Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window 2025-01-21 21:03:15 -05:00
Hilderin
ae0b7ff42d Fix Embedded Game Size 2025-01-21 20:17:01 -05:00
FireCatMagic
4dbf905a2e Expose RenderingServer::environment_set_fog_depth 2025-01-21 18:24:54 -05:00
Thaddeus Crews
a7146ef807 Merge pull request #101570 from larspet/color-picker-pickle
Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
Thaddeus Crews
b5737f897e Merge pull request #101700 from scgm0/Fix-ViewportTexture--get_size
Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews
9a2ab8514e Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews
672fd7b0bb Merge pull request #101842 from havi05/tree-fix-ui_select
Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews
28b917dcdf Merge pull request #101848 from Riteo/wl-embarassingly-hard
Wayland: Pass unmodified symbols to key events
2025-01-21 11:55:27 -06:00
Thaddeus Crews
08eb2f1a15 Merge pull request #101861 from TokageItLab/deltip
Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews
c7c19eb162 Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews
ebea7b169a Merge pull request #101872 from QbieShay/qbe/fix-particle-random
Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
Thaddeus Crews
8cf94c8de5 Merge pull request #101763 from SupSuper/patch-1
[Windows] Fix left/right Shift key regression
2025-01-21 11:55:21 -06:00
Thaddeus Crews
3e91b9d748 Merge pull request #101784 from ecosky/scene_debugger_fix
Scene debugger fix for remote debugging without editor running
2025-01-21 11:55:20 -06:00
Thaddeus Crews
23c7b87784 Merge pull request #97878 from WhalesState/bottom-panel
Fix `BottomPanel` excessive width.
2025-01-21 11:55:19 -06:00
scgm0
25fd115957 Fix OptionButton::show_popup 2025-01-21 21:37:19 +08:00
Mark DiBarry
ce139f7577 Fix editor parallax grid snap movement 2025-01-21 08:21:46 -05:00
scgm0
949f707ad9 Fix ViewportTexture::get_size 2025-01-21 20:50:42 +08:00
Qbieshay
c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 2025-01-21 13:23:55 +01:00
Pedro J. Estébanez
aca5cfc913 Rationalize parsing of file system cache 2025-01-21 12:59:19 +01:00
Pāvels Nadtočajevs
a5e8c266af [RTL] Fix ready signal sent too early in single threaded RTL. 2025-01-21 08:37:08 +02:00
Silc Lizard (Tokage) Renew
748aa1d388 Remove dead variable end_bone_tip_radius from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
BattyBovine
a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D.
This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414.

In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413.
2025-01-20 18:27:05 -05:00
Lars Pettersson
3376ba6688 Don't instantiate ColorPicker in EditorPropertyColor constructor 2025-01-21 00:16:07 +01:00
Eric Cosky
226f7aee20 Added check to prevent exception during remote debugging 2025-01-20 15:11:55 -08:00
Daniel
17423e9899 [Windows] Fix left/right Shift key regression
Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
Thaddeus Crews
1b7b009674 Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews
d9d705d8ab Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews
bacf8d198d Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews
cabd792995 Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews
7ad545e091 Merge pull request #101160 from havi05/tree-fix-cursor-selection
Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews
97003022c4 Merge pull request #101683 from KoBeWi/duplicate_preventer
Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews
0cbcfb3cd6 Merge pull request #101648 from aaronp64/varyingsetter_global_per_node
Generate global code for `VisualShader` nodes that connect to `VaryingSetters`
2025-01-20 16:25:43 -06:00
Thaddeus Crews
47077529a8 Merge pull request #63059 from Rindbee/fix-getting-wrong-focus-neighbor-in-ScrollContainer
Fix getting wrong focus neighbor when the control is in ScrollContainer
2025-01-20 16:25:42 -06:00
Hugo Locurcio
be7a6d2a9f Fix URLs for Cubemap template images in documentation 2025-01-20 23:15:45 +01:00
Thaddeus Crews
b8480ffa21 CI: Change godot-cpp from workflow to action 2025-01-20 13:36:14 -06:00
Riteo
d12137bdda Wayland: Pass unmodified symbols to key events
Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
havi05
522d6fed70 Tree - fix ui_select 2025-01-20 17:23:37 +01:00