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Commit Graph

310 Commits

Author SHA1 Message Date
Thaddeus Crews
361ea1153e Merge pull request #111140 from DeeJayLSP/gdinter
Use Inter as the default editor font, features enabled
2025-10-21 19:09:24 -05:00
Thaddeus Crews
fe9cdea92c Merge pull request #106947 from Meorge/feat/quick-load-preview
Allow Quick Open dialog to preview change in scene
2025-10-21 15:11:04 -05:00
Thaddeus Crews
ed4f4d275e Merge pull request #110904 from YeldhamDev/tree_drag_unfolding
Unfold tree items on hover while drag-n-dropping
2025-10-21 15:11:01 -05:00
DeeJayLSP
6cf4daafbb Use Inter as the default editor font, features enabled 2025-10-21 16:04:45 -03:00
DeeJayLSP
cd0c9d5f50 Editor: Add OpenType feature settings to Main Font 2025-10-20 10:00:23 -03:00
Thaddeus Crews
94818a5313 Merge pull request #111509 from passivestar/orbit-snapping
Implement orbit snapping in 3D viewport
2025-10-16 12:48:09 -05:00
passivestar
d739700178 Implement orbit snapping in 3D viewport 2025-10-16 12:46:14 +04:00
kleonc
5ea0b9d60d Fix show_members_overview editor setting docs/tooltip 2025-10-12 15:03:03 +02:00
Malcolm Anderson
2f1e8dad74 Add Instant Preview to Quick Open dialog
Add toggle for instant preview

Always keep search box selected so that keyboard navigation works

Add default setting for Instant Preview

Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)

Add undo/redo functionality

Update class reference

Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Slight improvement(?) to wording of setting

Allow previewing without committing change

Address various suggestions/improvements

Only allow Instant Preview to be used if Quick Open menu is being used to modify a property

Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Address comments/suggestions

Get rid of duplicated code and use original callback strategy

(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes

Fix cancelling Quick Open when multiple nodes are selected

Prevent initially selected item in Quick Open dialog from overwriting the currently selected property

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Make a few changes/improvements based on feedback

- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00
Michael Alexsander
26745b4b87 Unfold tree items on hover while drag-n-dropping
Co-authored-by: suddjian
2025-09-26 14:38:45 -03:00
Michael Alexsander
f16ff829f0 Allow to use sliders for integers in EditorSpinSlider 2025-09-22 11:23:15 -03:00
Thaddeus Crews
25981beebd Merge pull request #107511 from shadow-foss/insert-at-timeline-cursor-button
Add toggle for inserting keys/markers at current time vs mouse cursor's position
2025-09-20 13:41:35 -05:00
Thaddeus Crews
fe327c217e Merge pull request #109582 from spoxii/109581-palette_min_width
Remove unused editor setting `editors/grid_map/palette_min_width`
2025-09-16 11:44:47 -05:00
Lukas Tenbrink
527f4e9e68 Update class reference contribution link. 2025-09-10 16:50:44 +02:00
Ozelot Vanilla
64af1f9866 fix - Typo in doc of text_editor/theme/highlighting/gdscript/string_name_color 2025-08-20 16:56:50 +09:00
SPOXY
e0bf7ff072 Remove unused editor setting editors/grid_map/palette_min_width
This option is no longer used after the rework in #96922

Reported-by: Nodragem <geoffrey.megardon@gmail.com>
2025-08-13 18:19:37 +02:00
Thaddeus Crews
843e869230 Merge pull request #108285 from timothyqiu/network-mode
Clarify that Network Mode is not mandatory for plugins
2025-07-18 11:05:17 -05:00
Thaddeus Crews
6e0671e1c5 Merge pull request #108590 from ryevdokimov/update-auto-unfold-description
Update `auto_unfold_foreign_scenes` description
2025-07-18 11:05:11 -05:00
kit
7e9e3b767c Fix some Text Editor theme issues and clean up 2025-07-15 13:43:30 -04:00
robert yevdokimov
6d1571e230 Update auto_unfold_foreign_scenes description 2025-07-14 15:26:53 +04:00
shadow-foss
c5490f7284 Add toggle to insert keys/markers at current time or mouse position
Adds a new editor setting editors/animation/insert_at_current_time and a toggle button in the Animation Track Editor to let users choose whether to insert keys and markers at the current timeline cursor (when enabled) or at the mouse position (default behavior).

- Key insertion
- Paste and duplicate operations
- Editor setting persistence
- Icon by @TokageItLab

Fixes #103272
2025-07-13 09:57:27 +05:30
Haoyu Qiu
2b312309f1 Clarify that Network Mode is not mandatory for plugins 2025-07-04 23:41:06 +08:00
Micky
a8e9d8e37a Reword text_editor/completion/add_type_hints's description 2025-06-16 19:04:44 +02:00
Rémi Verschelde
4c5c577612 Merge pull request #107368 from Meorge/docs/what-is-fuzzy-2
Improve description of fuzzy matching in editor settings documentation
2025-06-13 18:37:30 +02:00
Malcolm Anderson
cf56390e81 Improve description of fuzzy matching in editor settings documentation
Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Update `max_fuzzy_misses` docs and "Fuzzy Search" tooltip to match `enable_fuzzy_matching`

Improve examples used and remove "middle of the filename" description

Apply suggestions from code review

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Update doc/classes/EditorSettings.xml

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>

Improve phrasing for `enable_fuzzy_matching` description

Update doc/classes/EditorSettings.xml

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Semicolons
2025-06-13 08:28:36 -07:00
Rémi Verschelde
c66d89d55d Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
Add a LightmapProbe gizmo size editor setting
2025-06-13 01:30:56 +02:00
Rémi Verschelde
fae09980bd Merge pull request #105314 from bruvzg/ac_set_sep
Add separate editor accessibility mode setting.
2025-06-13 01:30:18 +02:00
Thaddeus Crews
1bbfe637c6 Merge pull request #107357 from ProgrammerOnCoffee/fix-dictionary-style
Enforce GDScript and C# dictionary spacing style guidelines in code samples
2025-06-10 19:22:43 -05:00
Hugo Locurcio
437e2ee80a Add a LightmapProbe gizmo size editor setting
- Decrease default size of LightmapProbe gizmos to make smaller-scale
  scenes with dense probes easier to edit.
2025-06-11 01:04:01 +02:00
ProgrammerOnCoffee
11af23a7a7 Enforce GDScript and C# dictionary spacing style guidelines in code samples
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
2025-06-10 13:32:57 -04:00
Rémi Verschelde
8f716f2be7 Merge pull request #104391 from jaydensipe/minor-doc-update
Minor doc update for `low_processor_mode_sleep_usec` editor settings
2025-06-10 16:22:46 +02:00
Pāvels Nadtočajevs
d6b132527e Add separate editor accessibility mode setting. 2025-06-08 16:34:36 +03:00
kobewi
13f642d959 Replace XML codeblock spaces with tabs 2025-06-06 14:35:38 +02:00
Rémi Verschelde
f342601ce2 Merge pull request #106217 from DeeJayLSP/variable-weights-editor
Force weights on custom editor fonts when variable
2025-06-05 13:11:35 +02:00
Rémi Verschelde
b25f609eed Merge pull request #105994 from syntaxerror247/split_container
Add option for a touch-friendly drag handle in `SplitContainer`
2025-06-05 13:11:14 +02:00
Rémi Verschelde
4df2e1b61a Merge pull request #104996 from KeyboardDanni/ruler_width_setting
Add ruler width editor setting to 2D editor
2025-06-05 13:10:44 +02:00
Anish Mishra
b5dad5a0b2 Improve SplitContainer usability in the Android editor 2025-06-03 19:49:56 +05:30
Thaddeus Crews
482dacc300 Merge pull request #103583 from beicause/color-picker-add-intensity
ColorPicker: Add an intensity slider to all modes for HDR
2025-05-27 09:39:21 -05:00
LuoZhihao
8a9409257b ColorPicker: Add intensity slider
Add intensity slider to all color modes. Replace raw mode by linear mode, which uses linear color space.

When color is overbright, automatically switch hex text to script text. Allow executing expression in script text field to set color. Add the "script" icon to the default theme.
2025-05-23 12:45:29 +08:00
DeeJayLSP
0d4d0d44c9 Force weights on custom editor fonts when variable 2025-05-18 23:44:31 -03:00
Thaddeus Crews
8b4dd7a34e Merge pull request #105724 from dugramen/recovery/split-commit
Add inline color pickers to script editor
2025-05-14 09:44:16 -05:00
dugramen
b9f59ae6ca Add color pickers to script editor 2025-05-13 18:03:21 -04:00
Danni
54c8d64892 Add ruler width editor setting to 2D editor 2025-05-11 20:00:50 -04:00
Thaddeus Crews
c714743bb1 Merge pull request #105944 from syntaxerror247/main-menu
Add editor setting to collapse main menu into a `MenuButton`
2025-05-07 12:48:29 -05:00
RedMser
4acdc7a657 Remove redundant line_spacing editor setting 2025-05-07 16:53:05 +02:00
Anish Mishra
e03942a6ef Add editor setting to collapse main menu 2025-05-07 08:39:21 +05:30
Thaddeus Crews
ee599f0850 Merge pull request #97148 from Calinou/editor-default-auto-reload-scripts-external-change
Enable Auto Reload Scripts on External Change by default in the editor settings
2025-05-06 08:38:02 -05:00
hamid
82e23da12e Add drag zoom feature with CTRL+MiddleMouseButton
This change introduces a DragType enum to scene/gui/view_panner.cpp of
dragging, which includes:

- DRAG_TYPE_NONE: Not dragging
- DRAG_TYPE_PAN: Panning (dragging using MMB)
- DRAG_TYPE_ZOOM: Zooming (dragging using CTRL+MMB)

The goal of this change is the third option, which was already available
in 3D viewport but not in 2D. This feature should work in other editors
as well such as Animation Track Editor and Visual Shader Editor and so
on.
2025-05-01 15:15:44 +03:30
Anish Mishra
34b3582cf9 Embed TouchActionsPanel directly into the Android editor UI 2025-04-19 20:32:47 +05:30
Jayden Sipe
5f7e9a9198 Rename editor setting to Check for Updates 2025-04-16 18:04:30 -04:00