Yyf2333
1a70a06a43
Change RID_Owner::get_owned_list.
2025-04-21 01:04:27 +08:00
Thaddeus Crews
2d3bdcac35
Merge pull request #105470 from clayjohn/RID-owner-limit
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Increase chunk limit for known problematic RID_Owners.
2025-04-18 12:21:30 -05:00
Thaddeus Crews
1bf9d8e628
Merge pull request #105501 from darksylinc/graph-align-ubsan
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Fix UBSAN alignment issues in the render graph
2025-04-18 12:21:29 -05:00
Thaddeus Crews
7e7c5244c2
Merge pull request #102289 from Chaosus/shader_fix_constants_in_hint_range
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[Shaders] Allow constants and expressions in `hint_range`
2025-04-18 12:21:28 -05:00
Thaddeus Crews
b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
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Optimize shared texture creations
2025-04-18 12:21:25 -05:00
Matias N. Goldberg
96bad4ad04
Fix UBSAN alignment issues in the render graph
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Follow up to PR #100325
2025-04-17 14:40:06 -03:00
Chaosus
5a14ab7c39
[Shaders] Allow constants and expressions in hint_range
2025-04-17 17:43:01 +03:00
Thaddeus Crews
98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
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OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
2025-04-17 09:14:23 -05:00
clayjohn
941ad15724
Increase chunk limit for known problematic RID_Owners.
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The default limit is fine for most RID_Owners but 3d instances, CanvasItems, and physics bodies need a higher limit.
There is a small memory cost to increasing the limit, so it should only be done where needed.
2025-04-16 17:03:47 -07:00
Thaddeus Crews
6a9f46931a
Merge pull request #104480 from BlueCube3310/image-unsuported-format
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Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-16 10:44:52 -05:00
Thaddeus Crews
448f159c69
Merge pull request #105267 from clayjohn/rd-mobile-pipelines
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Pre-allocate more resources when screen textures are detected in the Mobile renderer
2025-04-14 19:39:48 -05:00
Thaddeus Crews
f56a4d4fe4
Merge pull request #105138 from stuartcarnie/fix_hangs
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Renderer: Reduce scope of mutex locks to prevent common deadlocks
2025-04-14 19:39:47 -05:00
Thaddeus Crews
a6979ef664
Merge pull request #97801 from basicer/srgb-color-hint
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Add `color_conversion_disabled` shader hint.
2025-04-14 19:39:42 -05:00
Stuart Carnie
09282c316a
Renderer: Reduce scope of mutex locks to prevent common deadlocks
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Fixes #102877
2025-04-13 06:56:13 +10:00
clayjohn
699695e5ff
Preallocate more resources when screen textures are detected in the Mobile renderer
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This further reduces stutter when the screen texture suddenly becomes visible
2025-04-11 12:31:17 -07:00
Thaddeus Crews
addab4f001
Merge pull request #95916 from Repiteo/core/bit-field
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Core: Add dedicated `BitField` template
2025-04-11 13:29:13 -05:00
Thaddeus Crews
c7e9dc96a4
Rendering: Fix Math constant conversion
2025-04-11 12:33:57 -05:00
Thaddeus Crews
0d267e7b1e
Core: Add dedicated BitField template
2025-04-11 11:53:26 -05:00
Rob Blanckaert
8c54290b4a
Add color_conversion_disabled shader hint.
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Sometimes shaders want to accept a color as input that is always
in the srgb color space. This adds a hint to vec3/vec4 to enable
the color picker popup for those vectors but disable color space
conversion.
2025-04-10 21:31:15 -07:00
Thaddeus Crews
94282d88f9
Core: Use Math namespace for constants
2025-04-10 16:29:30 -05:00
Thaddeus Crews
06c71fbf40
Merge pull request #105175 from clayjohn/RD-pipeline-sss-roughness
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Detect more pipeline settings at load time to avoid pipeline stutters
2025-04-10 11:10:22 -05:00
Thaddeus Crews
d534107926
Revert early version of PR #105175
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This reverts commit 6225e25f4a .
2025-04-10 11:09:50 -05:00
Thaddeus Crews
665bdf4fe2
Merge pull request #105175 from clayjohn/RD-pipeline-sss-roughness
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Detect more pipeline settings at load time to avoid pipeline stutters
2025-04-10 10:18:18 -05:00
Thaddeus Crews
1be843f77a
Merge pull request #103798 from Rudolph-B/new-97712
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Switch occlusion culling to be based on depth instead of Euclidean distance
2025-04-10 10:18:17 -05:00
A Thousand Ships
889410dcda
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
Thaddeus Crews
ae80141a54
Merge pull request #103306 from Calinou/macos-intel-vulkan-disable-texture-array-reflections
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Disable texture array reflections on Intel GPUs on macOS due to driver bugs
2025-04-09 18:11:52 -05:00
clayjohn
bf47c42b21
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
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This allows us to avoid a class of pipeline compilation stutters and
stutters from allocating screen textures.
2025-04-09 13:31:03 -07:00
clayjohn
6225e25f4a
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
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This allows us to avoid a class of pipeline compilation stutters and
stutters from allocating screen textures.
2025-04-09 13:15:40 -07:00
Thaddeus Crews
4d5f455cf7
Merge pull request #105037 from clayjohn/RD-instance-index-crash
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Avoid using a global variable to store instance index in canvas items shader in RD renderer
2025-04-07 08:43:27 -05:00
Thaddeus Crews
5edb235018
CI: Bump various pre-commit hooks
2025-04-07 08:23:35 -05:00
BlueCube3310
a861394e13
Renderer: Warn when images need to be converted due to their formats being unsupported by hardware
2025-04-06 19:27:02 +02:00
clayjohn
bef26b8861
Avoid using a global variable to store instance index in canvas items shader in RD renderer
2025-04-04 16:32:15 -07:00
Thaddeus Crews
6bd249a4c2
Merge pull request #104850 from Repiteo/core/warning-macros
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Core: Integrate warning suppression macro helpers
2025-04-03 16:50:22 -05:00
Thaddeus Crews
207a2b6472
Core: Integrate warning suppression macro helpers
2025-04-03 10:13:46 -05:00
Aaron Franke
2800948d61
Organize ifdefs for disabling navigation, physics, and XR
2025-04-02 08:24:24 -07:00
Thaddeus Crews
1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
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SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews
f25fc34439
SCons: Add CPPEXTPATH for external includes
2025-04-02 07:29:08 -05:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
LuoZhihao
9e0798ed36
Shader: Fix bvec to variant conversion
2025-04-01 19:03:15 +08:00
David Snopek
79f5a4d9fe
OpenXR: Use the XR_FB_foveation_vulkan extension to get the density map for VRS
2025-03-31 07:21:58 -05:00
Thaddeus Crews
780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
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Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde
3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
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Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Rémi Verschelde
e81eb3f1e9
Merge pull request #102354 from YYF233333/style_iterator
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Use iterator pattern instead of manually traverse `List::Element *`
2025-03-28 14:31:40 +01:00
Rémi Verschelde
408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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Implement Fragment density map support.
2025-03-28 14:31:19 +01:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com >
2025-03-28 13:29:15 +08:00
Lukas Tenbrink
ffa6ef220b
Use append_ instead of parse_ for String methods.
2025-03-27 17:51:02 +01:00
kobewi
75881f8322
Use initializer list in Arrays
2025-03-26 18:38:15 +01:00
Dario
76d709be74
Implement support for fragment density maps.
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Co-Authored-By: Bastiaan Olij <mux213@gmail.com >
2025-03-24 11:50:04 -05:00
Rémi Verschelde
92fb04c6cc
Merge pull request #103941 from stuartcarnie/metal_fx_features
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Renderer: Expose and document `Features` enum for MetalFX
2025-03-21 13:03:19 +01:00
kobewi
10f6c01b9c
Remove ABS in favor of Math::abs
2025-03-19 13:52:40 +01:00