Max Hilbrunner
cb36006f9e
Merge pull request #67100 from Mickeon/doc-peeves
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Tweak `@GDScript` documentation overall
2022-10-19 21:45:35 +02:00
Max Hilbrunner
5f7906a289
Merge pull request #67527 from BastiaanOlij/fix_tracker_names
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Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-19 18:18:36 +02:00
DeeJayLSP
b87584a070
Update libtheora to GIT (2020.10)
2022-10-18 21:15:13 -03:00
kobewi
d06a8320e5
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
Micky
a34cf161aa
Tweak @GDScript documentation overall
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- Made use of [param] more frequently,
- Link to other classes' documentation more often, improve the examples.
- Made the writing style closer to how the rest of the documentation is formatted.
- Ensure these are called "functions", not "methods".
- Add [b]Warning:[/b] where more appropriate than [b]Note:[/b]
Most notably, removed " It must be a static string, so format strings can't be used.", as this behavior is actually a bug.
2022-10-18 22:54:46 +02:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
bruvzg
c1af9d57a3
Improve font glyph cache packing shelf best height fit heuristic.
2022-10-18 18:42:04 +03:00
bruvzg
634c2fbcae
[TextServer] Fix build with disabled graphite.
2022-10-18 18:41:31 +03:00
Bastiaan Olij
4a96fce801
Merge pull request #67529 from BastiaanOlij/filter_out_htc_paths
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Filter out HTC OpenXR paths based on extension
2022-10-19 01:53:56 +11:00
Bastiaan Olij
19f9fe1dec
Filter out HTC OpenXR paths based on extension
2022-10-19 00:09:54 +11:00
Bastiaan Olij
45ce45c001
Fix missing itos for OpenXR logging
2022-10-18 13:55:39 +11:00
Rémi Verschelde
28a4eec9a7
Merge pull request #67532 from Faless/ws/4.x_fix_poll
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[WebSocket] Fix client failing to connect to direct IP.
2022-10-17 17:32:16 +02:00
Rémi Verschelde
667bc202b5
Merge pull request #67179 from BastiaanOlij/openxr_add_refresh_rate_extension
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Adding support for the OpenXR Display Refresh Rate extension
2022-10-17 17:32:01 +02:00
Rémi Verschelde
3c4b110ae0
Merge pull request #67521 from nikitalita/speed_up_texture_pos
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Speed up `find_texture_pos_for_glyph()`
2022-10-17 17:31:54 +02:00
Rémi Verschelde
69bcda3dd2
Merge pull request #67514 from timothyqiu/defer
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Fix memory leak when `_ensure_cache_for_size()` fails
2022-10-17 17:31:41 +02:00
Rémi Verschelde
1654810409
Merge pull request #67469 from anvilfolk/resource-load-clarification
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Clarified reason why a resource cannot be preload()'ed
2022-10-17 17:31:32 +02:00
Rémi Verschelde
c43ce5e341
Merge pull request #67485 from kdada/kdada/master
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Fix peer visiblity in SceneReplicationInterface._update_sync_visibility
2022-10-17 17:31:20 +02:00
Rémi Verschelde
f921409984
Merge pull request #67428 from aaronfranke/gltf-additional-data
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Add a way to store additional data in GLTFState and GLTFNode
2022-10-17 17:30:49 +02:00
Fabio Alessandrelli
adb3d2338e
[WebSocket] Fix client failing to connect to direct IP.
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The bug was caused by not checking the TCP CONNECTING state
appropriately during the client handshake, and not checking the TCP
CONNECTED state during connection (which is unlikely, but might still
happen).
2022-10-17 12:52:09 +02:00
Bastiaan Olij
1e7f009492
Fix two typos in tracker names and a bug in OpenXR haptic feedback
2022-10-17 20:29:19 +11:00
bruvzg
68ec84cded
[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used.
2022-10-17 10:57:49 +03:00
nikitalita
21341ddaed
Speed up find_texture_pos_for_glyph()
2022-10-16 22:29:26 -07:00
Haoyu Qiu
6db8e79eed
Fix memory leak when _ensure_cache_for_size() fails
2022-10-17 12:47:38 +08:00
Ignacio Roldán Etcheverry
9afc8337bd
Merge pull request #67440 from raulsntos/dotnet/bindings-conflicts
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Guard against more potential conflicts in C# bindings generator
2022-10-17 00:28:07 +02:00
Ignacio Roldán Etcheverry
2303c26783
C#: Load assemblies as collectible only in the Godot editor
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We use collectible AssemblyLoadContexts as that's the only way to allow
reloading assemblies after building. However, collectible assemblies
have some restrictions:
- https://learn.microsoft.com/en-us/dotnet/framework/reflection-and-codedom/collectible-assemblies#restrictions-on-collectible-assemblies
Those restrictions can cause issues with third-party code, such as some
mocking libraries.
In order to work around this problem, we're going to load assemblies
as collectible only in Godot editor, and not when running games.
These issues will still exist in the editor, but this will be enough
for some users.
2022-10-17 00:22:48 +02:00
João Martins
a0c4002520
Clarified reason why a resource cannot be loaded.
2022-10-16 17:27:00 -04:00
Wei Guo
972242d664
Fix MultiplayerSynchronizer peer visibility
2022-10-16 23:02:31 +08:00
Yuri Rubinsky
04f7207009
Add a Plane(Vector3, Vector3) constructor for C#
2022-10-16 14:10:58 +03:00
Aaron Franke
a70dce893f
Add a way to store additional data in GLTFState and GLTFNode
2022-10-15 12:04:36 -05:00
Rémi Verschelde
dc4b616596
Merge pull request #63332 from KoBeWi/static_images_aka_photos
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Make some Image methods static
2022-10-15 12:56:57 +02:00
Rémi Verschelde
96ec73f3ee
Merge pull request #65281 from MisterMX/zip-module
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Expose minizip API to allow creating zips using scripts
2022-10-15 12:56:26 +02:00
Raul Santos
333f88dc49
Guard against more potential conflicts in C# bindings generator
2022-10-15 12:47:10 +02:00
Marcelo Fernandez
ea6cc3e260
Expose minizip API to allow creating zips using scripts
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Co-authored-by: Marcelo Fernandez <marcelofg55@gmail.com >
Co-authored-by: James Westman <flyingpimonster@gmail.commail >
Co-authored-by: MisterMX <mbxd12@web.de >
Signed-off-by: MisterMX <mbxd12@web.de >
2022-10-14 21:51:38 +02:00
clayjohn
0a51bb4ca5
Add STATIC_CALLED_ON_INSTANCE warning to highlight
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when static functions are called directly from objects
2022-10-14 10:43:42 -07:00
Guilherme Sousa
5d06843fcf
Added custom node export
2022-10-14 17:31:00 +02:00
kobewi
072f6feaba
Make some Image methods static
2022-10-14 14:34:15 +02:00
Rémi Verschelde
343bb9c07f
Merge pull request #67361 from clayjohn/GDScript-unused-return-warning
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Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-14 10:19:55 +02:00
clayjohn
be1e9acb7c
Implement RETURN_VALUE_DISCARDED warning in GDscript
2022-10-13 11:56:45 -07:00
Rémi Verschelde
46a1b92bb7
Merge pull request #66294 from reduz/optimize-convex-collision
2022-10-13 20:34:00 +02:00
Juan Linietsky
71d2e38cb5
Optimize Convex Collision
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Implements the Gauss Mapping optimization to SAT convex collision test.
* Described [here](https://ubm-twvideo01.s3.amazonaws.com/o1/vault/gdc2013/slides/822403Gregorius_Dirk_TheSeparatingAxisTest.pdf ) by Dirk Gregorius.
* Requires adding of face information to edges in MeshData
* Took the chance to convert MeshData to LocalVector for performance.
2022-10-13 19:07:53 +02:00
Rémi Verschelde
01ae26d31b
Merge pull request #67351 from akien-mga/thorvg-0.8.2-cleanup-includes
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thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
2022-10-13 18:41:40 +02:00
Fabio Alessandrelli
0fe01b6b4a
[WebSocket] Fix potential double free after multiplayer clear.
2022-10-13 18:05:50 +02:00
Fabio Alessandrelli
40d60ca6ae
[WebSocket] Fix debugger implementation.
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Register module during core initialization so the remote debugger can
properly handle the "wss://" protocol.
2022-10-13 17:25:29 +02:00
Rémi Verschelde
99b450762b
thorvg: Sync with 0.8.2, cleanup SCsub and fix includes
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We were compiling `src/loaders/external_png` but using the header from
`src/loaders/png`, leading to `-Wodr` warnings.
Remove unused bundled lodepng code since we use `external_png` (libpng).
Whitespace changes are from upstream, will attempt PR'ing a cleanup there for
future updates.
2022-10-13 17:05:41 +02:00
Fabio Alessandrelli
7464f39de8
[WebSocket] Fix Web write mode.
2022-10-13 16:46:48 +02:00
Fabio Alessandrelli
a5d243cac2
[WebSocket] Fix TCP connection being closed while connecting.
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Fix a bug causing the WebSocketPeer to fail connecting to a remote
server when the TCP 3-way handshake took more than a few milliseconds.
2022-10-13 14:24:54 +02:00
Rémi Verschelde
b9e924c806
Merge pull request #67216 from dotlogix/Bugfix/FixErrorWhenSerializingSignals
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Fix crash when serializing empty delegates in C#
2022-10-13 09:05:22 +02:00
Alexander Schill
5f47873f10
Adding null check to prevent null reference exception when serializing delegates in C#
2022-10-13 00:19:46 +02:00
Rémi Verschelde
f2248969db
Merge pull request #66952 from bruvzg/macos_net_export
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Fix macOS .NET export.
2022-10-12 22:52:59 +02:00
Rune
624af7e032
GDScript: fix highlighting '.' after global class name
2022-10-11 22:18:19 -07:00