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36 Commits

Author SHA1 Message Date
Aaron Franke
3d1c9fd5de Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Mikael Hermansson
a285ab6bcf Fix crash when calling move_and_collide with a null jolt_body 2025-09-27 13:30:04 +02:00
Mikael Hermansson
0590c974c1 Fix CCD bodies adding multiple contact manifolds when using Jolt 2025-09-26 01:17:11 +02:00
Luo Zhihao
793228f171 JoltPhysics: Fix orphan StringName 2025-09-08 22:18:46 +08:00
Mikael Hermansson
5a16e2fc78 Fix contacts not being reported properly when using Jolt Physics 2025-07-12 14:20:38 +02:00
Mikael Hermansson
e2985a2e1f Fix crash in Jolt Physics when switching scenes in editor
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2025-07-03 16:45:53 +02:00
Mikael Hermansson
89f9a23d9e Batch the adding of Jolt Physics bodies
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2025-06-14 14:11:07 +02:00
Mikael Hermansson
e160040f0c Remove Jolt Physics project setting "Areas Detect Static Bodies" 2025-06-03 09:52:57 +02:00
Mikael Hermansson
b3ddb88035 Fix Area3D signal emissions when using Jolt Physics 2025-05-30 11:53:17 +02:00
Mikael Hermansson
9cea7ebc91 Fix SCU build issues related to Jolt Physics 2025-05-13 12:34:55 +02:00
Thaddeus Crews
e939aefe2f Merge pull request #105748 from mihe/jolt/body-pointer
Remove no-op locking in Jolt Physics module
2025-05-05 11:24:10 -05:00
Thaddeus Crews
01fc9aee6c Core: Modernize C headers with C++ equivalents 2025-05-02 08:23:01 -05:00
Lukas Tenbrink
91362a61da Simplify StringName to bool conversions.
Move `mutex` include of `string_name.h` to `string_name.cpp`.
2025-04-30 16:59:34 +02:00
Mikael Hermansson
2b88477efc Remove no-op locking in Jolt Physics module 2025-04-29 12:23:24 +02:00
Thaddeus Crews
ad40939b6f Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
94282d88f9 Core: Use Math namespace for constants 2025-04-10 16:29:30 -05:00
Thaddeus Crews
2fe029ded8 Merge pull request #104449 from mihe/jolt/v5.3.0
Jolt: Update to 5.3.0
2025-04-04 09:29:20 -05:00
Mikael Hermansson
4b5661758f Fix shape always being zero with get_rest_info when using Jolt Physics 2025-03-25 12:35:01 +01:00
Thaddeus Crews
f09ee0171a Style: Begin integrating simple .clangd fixes 2025-03-22 13:24:35 -05:00
Mikael Hermansson
5d00161040 Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
kobewi
10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Thaddeus Crews
768d75a248 Merge pull request #101254 from mihe/jolt/better-settings
Refactor Jolt-related project settings to only be loaded as needed
2025-03-13 08:57:43 -05:00
Thaddeus Crews
324512e11c Style: Replace header guards with #pragma once 2025-03-07 17:33:47 -06:00
Mikael Hermansson
62e8b1e5fd Fix broken negative scaling when using Jolt Physics 2025-03-02 01:14:19 +01:00
Mikael Hermansson
5d2a54e6b1 Improve performance of certain physics queries when using Jolt Physics 2025-02-11 11:52:05 +01:00
Mikael Hermansson
a30410bbf5 Refactor post-step operations in Jolt module to be done as needed 2025-01-25 12:22:30 +01:00
Mikael Hermansson
3b78ff564a Refactor Jolt-related project settings to only be loaded as needed 2025-01-25 12:18:52 +01:00
Rémi Verschelde
a2971985e5 Merge pull request #101189 from mihe/jolt/defer-static-compound
Improve performance of changing compound shapes when using Jolt Physics
2025-01-13 20:22:04 +01:00
Mikael Hermansson
174a2b6593 Fix debug contact count not being initialized when using Jolt Physics 2025-01-07 17:16:59 +01:00
Mikael Hermansson
053d92401e Improve performance of changing compound shapes when using Jolt Physics 2025-01-06 21:43:49 +01:00
Rémi Verschelde
5a8b7188af Merge pull request #101044 from mihe/jolt/revert-100533
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
2025-01-03 00:50:13 +01:00
Mikael Hermansson
7bed84c165 Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
This reverts commit 5bbdb4a770.
2025-01-02 20:17:05 +01:00
Mikael Hermansson
7beaddc9c0 Improve performance with many static/sleeping bodies when using Jolt Physics 2025-01-01 21:30:02 +01:00
Mikael Hermansson
5bbdb4a770 Stop reporting contacts for sleeping bodies when using Jolt Physics 2024-12-17 23:20:00 +01:00
Rémi Verschelde
0ba875ec29 Jolt: Fix multiple definition LTO linking issue with mingw-gcc 2024-12-12 21:31:34 +01:00
Mikael Hermansson
d470c2ac6a Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00