Aaron Franke
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3d1c9fd5de
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Move server files into their subfolders
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2025-09-30 19:39:39 -07:00 |
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Mikael Hermansson
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a285ab6bcf
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Fix crash when calling move_and_collide with a null jolt_body
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2025-09-27 13:30:04 +02:00 |
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Mikael Hermansson
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0590c974c1
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Fix CCD bodies adding multiple contact manifolds when using Jolt
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2025-09-26 01:17:11 +02:00 |
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Luo Zhihao
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793228f171
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JoltPhysics: Fix orphan StringName
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2025-09-08 22:18:46 +08:00 |
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Mikael Hermansson
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5a16e2fc78
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Fix contacts not being reported properly when using Jolt Physics
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2025-07-12 14:20:38 +02:00 |
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Mikael Hermansson
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e2985a2e1f
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Fix crash in Jolt Physics when switching scenes in editor
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
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2025-07-03 16:45:53 +02:00 |
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Mikael Hermansson
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89f9a23d9e
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Batch the adding of Jolt Physics bodies
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
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2025-06-14 14:11:07 +02:00 |
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Mikael Hermansson
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e160040f0c
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Remove Jolt Physics project setting "Areas Detect Static Bodies"
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2025-06-03 09:52:57 +02:00 |
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Mikael Hermansson
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b3ddb88035
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Fix Area3D signal emissions when using Jolt Physics
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2025-05-30 11:53:17 +02:00 |
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Mikael Hermansson
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9cea7ebc91
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Fix SCU build issues related to Jolt Physics
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2025-05-13 12:34:55 +02:00 |
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Thaddeus Crews
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e939aefe2f
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Merge pull request #105748 from mihe/jolt/body-pointer
Remove no-op locking in Jolt Physics module
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2025-05-05 11:24:10 -05:00 |
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Thaddeus Crews
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01fc9aee6c
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Core: Modernize C headers with C++ equivalents
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2025-05-02 08:23:01 -05:00 |
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Lukas Tenbrink
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91362a61da
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Simplify StringName to bool conversions.
Move `mutex` include of `string_name.h` to `string_name.cpp`.
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2025-04-30 16:59:34 +02:00 |
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Mikael Hermansson
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2b88477efc
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Remove no-op locking in Jolt Physics module
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2025-04-29 12:23:24 +02:00 |
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Thaddeus Crews
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ad40939b6f
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Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
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2025-04-16 15:49:02 -05:00 |
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Thaddeus Crews
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94282d88f9
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Core: Use Math namespace for constants
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2025-04-10 16:29:30 -05:00 |
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Thaddeus Crews
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2fe029ded8
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Merge pull request #104449 from mihe/jolt/v5.3.0
Jolt: Update to 5.3.0
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2025-04-04 09:29:20 -05:00 |
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Mikael Hermansson
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4b5661758f
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Fix shape always being zero with get_rest_info when using Jolt Physics
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2025-03-25 12:35:01 +01:00 |
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Thaddeus Crews
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f09ee0171a
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Style: Begin integrating simple .clangd fixes
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2025-03-22 13:24:35 -05:00 |
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Mikael Hermansson
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5d00161040
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Jolt: Update to 5.3.0
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2025-03-21 17:17:55 +01:00 |
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kobewi
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10f6c01b9c
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Remove ABS in favor of Math::abs
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2025-03-19 13:52:40 +01:00 |
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Thaddeus Crews
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768d75a248
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Merge pull request #101254 from mihe/jolt/better-settings
Refactor Jolt-related project settings to only be loaded as needed
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2025-03-13 08:57:43 -05:00 |
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Thaddeus Crews
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324512e11c
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Style: Replace header guards with #pragma once
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2025-03-07 17:33:47 -06:00 |
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Mikael Hermansson
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62e8b1e5fd
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Fix broken negative scaling when using Jolt Physics
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2025-03-02 01:14:19 +01:00 |
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Mikael Hermansson
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5d2a54e6b1
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Improve performance of certain physics queries when using Jolt Physics
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2025-02-11 11:52:05 +01:00 |
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Mikael Hermansson
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a30410bbf5
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Refactor post-step operations in Jolt module to be done as needed
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2025-01-25 12:22:30 +01:00 |
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Mikael Hermansson
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3b78ff564a
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Refactor Jolt-related project settings to only be loaded as needed
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2025-01-25 12:18:52 +01:00 |
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Rémi Verschelde
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a2971985e5
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Merge pull request #101189 from mihe/jolt/defer-static-compound
Improve performance of changing compound shapes when using Jolt Physics
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2025-01-13 20:22:04 +01:00 |
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Mikael Hermansson
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174a2b6593
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Fix debug contact count not being initialized when using Jolt Physics
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2025-01-07 17:16:59 +01:00 |
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Mikael Hermansson
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053d92401e
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Improve performance of changing compound shapes when using Jolt Physics
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2025-01-06 21:43:49 +01:00 |
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Rémi Verschelde
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5a8b7188af
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Merge pull request #101044 from mihe/jolt/revert-100533
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
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2025-01-03 00:50:13 +01:00 |
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Mikael Hermansson
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7bed84c165
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Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
This reverts commit 5bbdb4a770.
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2025-01-02 20:17:05 +01:00 |
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Mikael Hermansson
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7beaddc9c0
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Improve performance with many static/sleeping bodies when using Jolt Physics
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2025-01-01 21:30:02 +01:00 |
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Mikael Hermansson
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5bbdb4a770
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Stop reporting contacts for sleeping bodies when using Jolt Physics
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2024-12-17 23:20:00 +01:00 |
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Rémi Verschelde
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0ba875ec29
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Jolt: Fix multiple definition LTO linking issue with mingw-gcc
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2024-12-12 21:31:34 +01:00 |
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Mikael Hermansson
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d470c2ac6a
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Add Jolt Physics as an alternative 3D physics engine
Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
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2024-12-11 13:57:25 +01:00 |
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