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Use raw strings for D3D12 install messages.

This commit is contained in:
bruvzg
2024-01-30 11:13:12 +02:00
parent 51991e2014
commit ffdf8084c0

View File

@@ -477,7 +477,7 @@ def configure_msvc(env, vcvars_msvc_config):
# Check whether we have d3d12 dependencies installed.
if not os.path.exists(env["mesa_libs"]):
print("The Direct3D 12 rendering driver requires dependencies to be installed.")
print("You can install them by running `python misc\scripts\install_d3d12_sdk_windows.py`.")
print(r"You can install them by running `python misc\scripts\install_d3d12_sdk_windows.py`.")
print("See the documentation for more information:")
print(
"https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html"
@@ -702,7 +702,7 @@ def configure_mingw(env):
# Check whether we have d3d12 dependencies installed.
if not os.path.exists(env["mesa_libs"]):
print("The Direct3D 12 rendering driver requires dependencies to be installed.")
print("You can install them by running `python misc\scripts\install_d3d12_sdk_windows.py`.")
print(r"You can install them by running `python misc\scripts\install_d3d12_sdk_windows.py`.")
print("See the documentation for more information:")
print(
"https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html"