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Fix polygon 2D rendering black
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@@ -365,7 +365,7 @@ void Polygon2D::_notification(int p_what) {
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arr[RS::ARRAY_INDEX] = index_array;
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RS::get_singleton()->mesh_add_surface_from_arrays(mesh, RS::PRIMITIVE_TRIANGLES, arr, Array(), Dictionary(), RS::ARRAY_FLAG_USE_2D_VERTICES);
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RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(), texture.is_valid() ? texture->get_rid() : RID());
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RS::get_singleton()->canvas_item_add_mesh(get_canvas_item(), mesh, Transform2D(), Color(1, 1, 1), texture.is_valid() ? texture->get_rid() : RID());
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}
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} break;
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