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Fixes Node selection when navigating SceneTree with Arrow keys
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@@ -3233,8 +3233,8 @@ void Tree::_go_up() {
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if (!prev) {
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return;
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}
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selected_item = prev;
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emit_signal(SNAME("cell_selected"));
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select_single_item(prev, get_root(), selected_col);
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queue_redraw();
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} else {
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int col = selected_col < 0 ? 0 : selected_col;
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@@ -3266,8 +3266,7 @@ void Tree::_go_down() {
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return;
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}
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selected_item = next;
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emit_signal(SNAME("cell_selected"));
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select_single_item(next, get_root(), selected_col);
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queue_redraw();
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} else {
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int col = selected_col < 0 ? 0 : selected_col;
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