1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-04 19:21:46 +00:00

Fixes Node selection when navigating SceneTree with Arrow keys

This commit is contained in:
Sofox
2023-12-15 23:12:45 +00:00
parent f8a2a91936
commit f894eb1768

View File

@@ -3233,8 +3233,8 @@ void Tree::_go_up() {
if (!prev) {
return;
}
selected_item = prev;
emit_signal(SNAME("cell_selected"));
select_single_item(prev, get_root(), selected_col);
queue_redraw();
} else {
int col = selected_col < 0 ? 0 : selected_col;
@@ -3266,8 +3266,7 @@ void Tree::_go_down() {
return;
}
selected_item = next;
emit_signal(SNAME("cell_selected"));
select_single_item(next, get_root(), selected_col);
queue_redraw();
} else {
int col = selected_col < 0 ? 0 : selected_col;