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Merge pull request #50109 from madmiraal/android-static-inner-classes

Use static inner classes in Godot Java code
This commit is contained in:
Rémi Verschelde
2021-07-05 14:18:26 +02:00
committed by GitHub

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@@ -71,7 +71,7 @@ public class GodotIO {
public int last_file_id = 1;
class AssetData {
static class AssetData {
public boolean eof = false;
public String path;
public InputStream is;
@@ -230,7 +230,7 @@ public class GodotIO {
/// DIRECTORIES
/////////////////////////
class AssetDir {
static class AssetDir {
public String[] files;
public int current;
public String path;