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Merge pull request #38107 from EspeuteClement/master
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@@ -737,7 +737,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
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if (anim->has_loop()) {
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at_anim_pos = Math::fposmod(p_time - pos, (double)anim->get_length()); //seek to loop
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} else {
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at_anim_pos = MAX((double)anim->get_length(), p_time - pos); //seek to end
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at_anim_pos = MIN((double)anim->get_length(), p_time - pos); //seek to end
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}
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if (player->is_playing() || p_seeked) {
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@@ -765,6 +765,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
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}
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} else {
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player->play(anim_name);
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player->seek(0.0, true);
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nc->animation_playing = true;
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playing_caches.insert(nc);
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}
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