You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-12-30 18:30:54 +00:00
Remove unused private variables in expression.h
This commit is contained in:
@@ -36,17 +36,8 @@ class Expression : public RefCounted {
|
||||
GDCLASS(Expression, RefCounted);
|
||||
|
||||
private:
|
||||
struct Input {
|
||||
Variant::Type type = Variant::NIL;
|
||||
String name;
|
||||
};
|
||||
|
||||
Vector<Input> inputs;
|
||||
Variant::Type output_type = Variant::NIL;
|
||||
|
||||
String expression;
|
||||
|
||||
bool sequenced = false;
|
||||
int str_ofs = 0;
|
||||
bool expression_dirty = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user