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Merge pull request #78438 from smix8/navagent_debug_z__4.x

Fix NavigationAgent2D path debug hidden behind canvas items
This commit is contained in:
Rémi Verschelde
2023-06-19 15:51:16 +02:00

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@@ -946,6 +946,7 @@ void NavigationAgent2D::_update_debug_path() {
} }
RenderingServer::get_singleton()->canvas_item_set_parent(debug_path_instance, agent_parent->get_canvas()); RenderingServer::get_singleton()->canvas_item_set_parent(debug_path_instance, agent_parent->get_canvas());
RenderingServer::get_singleton()->canvas_item_set_z_index(debug_path_instance, RS::CANVAS_ITEM_Z_MAX - 1);
RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, agent_parent->is_visible_in_tree()); RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, agent_parent->is_visible_in_tree());
const Vector<Vector2> &navigation_path = navigation_result->get_path(); const Vector<Vector2> &navigation_path = navigation_result->get_path();