From e3f9994d5402836851342d1f8bec27d28fe40976 Mon Sep 17 00:00:00 2001 From: smix8 <52464204+smix8@users.noreply.github.com> Date: Mon, 19 Jun 2023 15:43:35 +0200 Subject: [PATCH] Fix NavigationAgent2D path debug hidden behind canvas items Fixes NavigationAgent2D path debug hidden behind canvas items. --- scene/2d/navigation_agent_2d.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/scene/2d/navigation_agent_2d.cpp b/scene/2d/navigation_agent_2d.cpp index 2830774bc4b..73a801c822c 100644 --- a/scene/2d/navigation_agent_2d.cpp +++ b/scene/2d/navigation_agent_2d.cpp @@ -946,6 +946,7 @@ void NavigationAgent2D::_update_debug_path() { } RenderingServer::get_singleton()->canvas_item_set_parent(debug_path_instance, agent_parent->get_canvas()); + RenderingServer::get_singleton()->canvas_item_set_z_index(debug_path_instance, RS::CANVAS_ITEM_Z_MAX - 1); RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, agent_parent->is_visible_in_tree()); const Vector &navigation_path = navigation_result->get_path();