You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-03 11:50:27 +00:00 
			
		
		
		
	Set correct saved history after clearing
This commit is contained in:
		@@ -438,7 +438,9 @@ void EditorUndoRedoManager::clear_history(int p_idx, bool p_increase_version) {
 | 
			
		||||
		history.undo_stack.clear();
 | 
			
		||||
		history.redo_stack.clear();
 | 
			
		||||
 | 
			
		||||
		if (!p_increase_version) {
 | 
			
		||||
		if (p_increase_version) {
 | 
			
		||||
			history.saved_version = 0;
 | 
			
		||||
		} else {
 | 
			
		||||
			set_history_as_saved(p_idx);
 | 
			
		||||
		}
 | 
			
		||||
		emit_signal(SNAME("history_changed"));
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user